📄 vesafb.txt
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What is vesafb?===============This is a generic driver for a graphic framebuffer on intel boxes.The idea is simple: Turn on graphics mode at boot time with the helpof the BIOS, and use this as framebuffer device /dev/fb0, like the m68k(and other) ports do.This means we decide at boot time whenever we want to run in text orgraphics mode. Switching mode later on (in protected mode) isimpossible; BIOS calls work in real mode only. VESA BIOS ExtensionsVersion 2.0 are required, because we need a linear frame buffer.Advantages: * It provides a nice large console (128 cols + 48 lines with 1024x768) without using tiny, unreadable fonts. * You can run XF68_FBDev on top of /dev/fb0 (=> non-accelerated X11 support for every VBE 2.0 compliant graphics board). * Most important: boot logo :-)Disadvantages: * graphic mode is slower than text mode...How to use it?==============Switching modes is done using the vga=... boot parameter. ReadDocumentation/svga.txt for details.You should compile in both vgacon (for text mode) and vesafb (forgraphics mode). Which of them takes over the console depends onwhenever the specified mode is text or graphics.The graphic modes are NOT in the list which you get if you boot withvga=ask and hit return. The mode you wish to use is derived from theVESA mode number. Here are those VESA mode numbers: | 640x480 800x600 1024x768 1280x1024----+-------------------------------------256 | 0x101 0x103 0x105 0x107 32k | 0x110 0x113 0x116 0x119 64k | 0x111 0x114 0x117 0x11A 16M | 0x112 0x115 0x118 0x11B The video mode number of the Linux kernel is the VESA mode number plus0x200. Linux_kernel_mode_number = VESA_mode_number + 0x200So the table for the Kernel mode numbers are: | 640x480 800x600 1024x768 1280x1024----+-------------------------------------256 | 0x301 0x303 0x305 0x307 32k | 0x310 0x313 0x316 0x319 64k | 0x311 0x314 0x317 0x31A 16M | 0x312 0x315 0x318 0x31B To enable one of those modes you have to specify "vga=ask" in thelilo.conf file and rerun LILO. Then you can type in the desiredmode at the "vga=ask" prompt. For example if you like to use 1024x768x256 colors you have to say "305" at this prompt.If this does not work, this might be because your BIOS does not supportlinear framebuffers or because it does not support this mode at all.Even if your board does, it might be the BIOS which does not. VESA BIOSExtensions v2.0 are required, 1.2 is NOT sufficient. You will get a"bad mode number" message if something goes wrong.1. Note: LILO cannot handle hex, for booting directly with "vga=mode-number" you have to transform the numbers to decimal.2. Note: Some newer versions of LILO appear to work with those hex values, if you set the 0x in front of the numbers.X11===XF68_FBDev should work just fine, but it is non-accelerated. Runninganother (accelerated) X-Server like XF86_SVGA might or might not work.It depends on X-Server and graphics board.The X-Server must restore the video mode correctly, else you end upwith a broken console (and vesafb cannot do anything about this).Refresh rates=============There is no way to change the vesafb video mode and/or timings afterbooting linux. If you are not happy with the 60 Hz refresh rate, youhave these options: * configure and load the DOS-Tools for your the graphics board (if available) and boot linux with loadlin. * use a native driver (matroxfb/atyfb) instead if vesafb. If none is available, write a new one! * VBE 3.0 might work too. I have neither a gfx board with VBE 3.0 support nor the specs, so I have not checked this yet.Configuration=============The VESA BIOS provides protected mode interface for changingsome parameters. vesafb can use it for palette changes andto pan the display. It is turned off by default because itseems not to work with some BIOS versions, but there are optionsto turn it on.You can pass options to vesafb using "video=vesa:option" onthe kernel command line. Multiple options should be separatedby comma, like this: "video=vesa:ypan,invers"Accepted options:invers no comment...ypan enable display panning using the VESA protected mode interface. The visible screen is just a window of the video memory, console scrolling is done by changing the start of the window. pro: * scrolling (fullscreen) is fast, because there is no need to copy around data. * You'll get scrollback (the Shift-PgUp thing), the video memory can be used as scrollback buffer kontra: * scrolling only parts of the screen causes some ugly flicker effects (boot logo flickers for example).ywrap Same as ypan, but assumes your gfx board can wrap-around the video memory (i.e. starts reading from top if it reaches the end of video memory). Faster than ypan.redraw scroll by redrawing the affected part of the screen, this is the safe (and slow) default.vgapal Use the standard vga registers for palette changes. This is the default.pmipal Use the protected mode interface for palette changes.mtrr setup memory type range registers for the vesafb framebuffer.Have fun! Gerd--Gerd Knorr <kraxel@goldbach.in-berlin.de>Minor (mostly typo) changes by Nico Schmoigl <schmoigl@rumms.uni-mannheim.de>
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