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📄 game.frm

📁 Billing Internet Cafe
💻 FRM
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VERSION 5.00
Begin VB.Form frmgame 
   AutoRedraw      =   -1  'True
   BackColor       =   &H00EFF2EC&
   BorderStyle     =   1  'Fixed Single
   Caption         =   "BLacK Impact"
   ClientHeight    =   8145
   ClientLeft      =   150
   ClientTop       =   510
   ClientWidth     =   6885
   FillStyle       =   0  'Solid
   BeginProperty Font 
      Name            =   "MS Sans Serif"
      Size            =   12
      Charset         =   0
      Weight          =   400
      Underline       =   0   'False
      Italic          =   0   'False
      Strikethrough   =   0   'False
   EndProperty
   ForeColor       =   &H000000FF&
   Icon            =   "Game.frx":0000
   KeyPreview      =   -1  'True
   LinkTopic       =   "Form1"
   MaxButton       =   0   'False
   MinButton       =   0   'False
   MousePointer    =   99  'Custom
   ScaleHeight     =   8145
   ScaleWidth      =   6885
   StartUpPosition =   2  'CenterScreen
   Begin VB.Timer Timer1 
      Interval        =   1
      Left            =   4200
      Top             =   120
   End
   Begin VB.Image imgBBulletMask 
      Height          =   120
      Left            =   6360
      Picture         =   "Game.frx":628A
      Top             =   2040
      Visible         =   0   'False
      Width           =   120
   End
   Begin VB.Image imgBBullet 
      Height          =   120
      Left            =   6240
      Picture         =   "Game.frx":638C
      Top             =   2040
      Visible         =   0   'False
      Width           =   120
   End
   Begin VB.Image imgSmallRapMask 
      Height          =   375
      Left            =   5160
      Picture         =   "Game.frx":648E
      Top             =   4080
      Visible         =   0   'False
      Width           =   330
   End
   Begin VB.Image imgSmallRap 
      Height          =   375
      Left            =   4800
      Picture         =   "Game.frx":6B74
      Top             =   4080
      Visible         =   0   'False
      Width           =   330
   End
   Begin VB.Image imgExplodeMask 
      Height          =   465
      Left            =   6120
      Picture         =   "Game.frx":725A
      Top             =   4080
      Visible         =   0   'False
      Width           =   450
   End
   Begin VB.Image imgExplode 
      Height          =   465
      Left            =   5640
      Picture         =   "Game.frx":7DC0
      Top             =   4080
      Visible         =   0   'False
      Width           =   450
   End
   Begin VB.Image imgBullet2 
      Height          =   60
      Left            =   4320
      Picture         =   "Game.frx":8926
      Top             =   2880
      Visible         =   0   'False
      Width           =   60
   End
   Begin VB.Image imgBullet1 
      Height          =   60
      Left            =   4440
      Picture         =   "Game.frx":8998
      Top             =   2880
      Visible         =   0   'False
      Width           =   60
   End
   Begin VB.Image imgRapMask 
      Height          =   885
      Left            =   5760
      Picture         =   "Game.frx":8A0A
      Top             =   3120
      Visible         =   0   'False
      Width           =   780
   End
   Begin VB.Image imgRap 
      Height          =   885
      Left            =   5040
      Picture         =   "Game.frx":AE40
      Top             =   3120
      Visible         =   0   'False
      Width           =   780
   End
   Begin VB.Image imgBadGuy 
      Height          =   720
      Left            =   5280
      Picture         =   "Game.frx":D276
      Top             =   2040
      Visible         =   0   'False
      Width           =   825
   End
   Begin VB.Image imgRapFire 
      Height          =   885
      Left            =   5760
      Picture         =   "Game.frx":F238
      Top             =   4680
      Visible         =   0   'False
      Width           =   780
   End
   Begin VB.Image imgRapFireMask 
      Height          =   885
      Left            =   5040
      Picture         =   "Game.frx":1166E
      Top             =   4680
      Visible         =   0   'False
      Width           =   780
   End
   Begin VB.Image imgBadGuyMask 
      Height          =   720
      Left            =   4440
      Picture         =   "Game.frx":13AA4
      Top             =   2040
      Visible         =   0   'False
      Width           =   825
   End
   Begin VB.Image imgBackGround 
      Height          =   1800
      Left            =   1440
      Picture         =   "Game.frx":15A66
      Top             =   2400
      Visible         =   0   'False
      Width           =   1800
   End
End
Attribute VB_Name = "frmgame"
Attribute VB_GlobalNameSpace = False
Attribute VB_Creatable = False
Attribute VB_PredeclaredId = True
Attribute VB_Exposed = False

Option Explicit

Const MaxBadGuys = 4            'Max Number of Bad Guys on the Screen (Keep this number small)
Const MaxBullets = 25           'Max Number of Bullets you can fire
Const MaxEnemyBullets = 25      'Max Number of Bullets the enemy can fire
Const MaxAccel = 100            'Max Acceleration of Your Plane
Const EnemyFireInterval = 50    'The interval at which enemys will shoot
Const EnemySpeed = 75           'Speed at which enemies move

Public Backy As Long            'Position of the Background
Public gX As Long               'Global X position of your plane
Public gY As Long               'Global y position of your plane
Public XV As Long               'Velocity in the X direction
Public YV As Long               'Velocity in the Y direction
Public MouseX As Long           'Mouse X position
Public MouseY As Long           'Mouse Y position
Public SpaceIsPressed As Boolean            'Indicates that the space bar is pressed (fire)
Dim BadX(1 To MaxBadGuys) As Long           'Bad Guy X positions
Dim BadY(1 To MaxBadGuys) As Long           'Bad Guy Y positions
Dim BulletX(1 To MaxBullets) As Long        'BulletX positions
Dim BulletY(1 To MaxBullets) As Long        'BulletY positions
Dim BBulletX(1 To MaxEnemyBullets) As Long  'Bad Guy Bullet X positions
Dim BBulletY(1 To MaxEnemyBullets) As Long  'Bad Guy BUllet Y positions
Dim BulletCount As Long         'Number of bullets fired
Dim FireToggle As Boolean       'Toggles the flames comming out of the wings from your guns
Dim BulletToggle As Boolean     'Toggles the bullets direction
Public StartBullet As Integer   'The starting counter for bullets
Public CurrBullet As Integer    'The current bullet last fired
Public BCurrBullet As Integer   'Bad Guy current bullet last fired
Public Score As Long            'Current Score
Public Lives As Integer         'Number of Lives you have left
Public BBuletTimer As Integer   'Counter for enemy firing
Public EFireCount As Integer    'Counter for enemy firing
Public BeginGame As Boolean     'Indicates to begin the game
Public Shields As Long          'Amount of shields left on your ship


Private Sub Form_KeyDown(KeyCode As Integer, Shift As Integer)
    Dim i As Integer
    Select Case KeyCode
        Case vbKeySpace
            SpaceIsPressed = True
            If BeginGame = False Then
                BeginGame = True
                gX = Me.Width / 2 - Me.imgRap.Width / 2
                gY = Me.Height - Me.imgRap.Height - 300
                For i = 1 To MaxBadGuys         'position of the bad guys
                    BadX(i) = Rnd * Me.Width
                    BadY(i) = (Rnd * Me.Height) - Me.Height
                Next
                StartBullet = 1
                Lives = 3
                For i = 1 To MaxBullets
                    BulletY(i) = -100
                Next
                For i = 1 To MaxEnemyBullets
                    BBulletY(i) = Me.Height
                Next
                SpaceIsPressed = False
                Me.Shields = 4000
                Score = 0
            End If
        Case vbKeyF2
            BeginGame = True
            gX = Me.Width / 2 - Me.imgRap.Width / 2
            gY = Me.Height - Me.imgRap.Height - 300
            For i = 1 To MaxBadGuys         'position of the bad guys
                BadX(i) = Rnd * Me.Width
                BadY(i) = (Rnd * Me.Height) - Me.Height
            Next
            StartBullet = 1
            Lives = 3
            For i = 1 To MaxBullets
                BulletY(i) = -100
            Next
            For i = 1 To MaxEnemyBullets
                BBulletY(i) = Me.Height
            Next
            SpaceIsPressed = False
            Me.Shields = 4000
            Me.Timer1.interval = 1
            Score = 0
        Case vbKeyP
            If Me.Timer1.interval = 0 Then
                Me.Timer1.interval = 1
            Else
                Me.Timer1.interval = 0
                Me.FontSize = 28
                Me.CurrentX = Me.Width / 2 - Me.TextWidth("Paused") / 2
                Me.CurrentY = Me.Height / 2 - 2000
                Me.Print "Paused"
            End If
            
    End Select
End Sub

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