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<A NAME="_S_"><!-- --></A><H2>
<B>S</B></H2>
<DL>
<DT><A HREF="../cn/itcast/tetris/view/GamePanel.html#setBackgroundColor(java.awt.Color)"><B>setBackgroundColor(Color)</B></A> -
Method in class cn.itcast.tetris.view.<A HREF="../cn/itcast/tetris/view/GamePanel.html" title="class in cn.itcast.tetris.view">GamePanel</A>
<DD>设置当前的背景颜色
<DT><A HREF="../cn/itcast/tetris/entities/Shape.html#setBody(int[][])"><B>setBody(int[][])</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/Shape.html" title="class in cn.itcast.tetris.entities">Shape</A>
<DD>设置图形的类型(多种状态)
<DT><A HREF="../cn/itcast/tetris/entities/Shape.html#setColor(java.awt.Color)"><B>setColor(Color)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/Shape.html" title="class in cn.itcast.tetris.entities">Shape</A>
<DD>设置图形的颜色
<DT><A HREF="../cn/itcast/tetris/entities/UnitType.html#setColor(java.awt.Color)"><B>setColor(Color)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/UnitType.html" title="class in cn.itcast.tetris.entities">UnitType</A>
<DD>设置颜色
<DT><A HREF="../cn/itcast/tetris/entities/ShapeFactory.html#setColorfulShape(boolean)"><B>setColorfulShape(boolean)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/ShapeFactory.html" title="class in cn.itcast.tetris.entities">ShapeFactory</A>
<DD>设置是否产生彩色图形
<DT><A HREF="../cn/itcast/tetris/entities/Ground.html#setColorfulSupport(boolean)"><B>setColorfulSupport(boolean)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/Ground.html" title="class in cn.itcast.tetris.entities">Ground</A>
<DD>设置是否支持彩色显示
<DT><A HREF="../cn/itcast/tetris/game/GameOptionPanel.html#setCzbkIcon(javax.swing.ImageIcon)"><B>setCzbkIcon(ImageIcon)</B></A> -
Method in class cn.itcast.tetris.game.<A HREF="../cn/itcast/tetris/game/GameOptionPanel.html" title="class in cn.itcast.tetris.game">GameOptionPanel</A>
<DD>
<DT><A HREF="../cn/itcast/tetris/entities/ShapeFactory.html#setDefaultShapeColor(java.awt.Color)"><B>setDefaultShapeColor(Color)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/ShapeFactory.html" title="class in cn.itcast.tetris.entities">ShapeFactory</A>
<DD>设置默认产生的图形的颜色
<DT><A HREF="../cn/itcast/tetris/entities/Ground.html#setDrawGridding(boolean)"><B>setDrawGridding(boolean)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/Ground.html" title="class in cn.itcast.tetris.entities">Ground</A>
<DD>设置是否画网格
<DT><A HREF="../cn/itcast/tetris/game/GameOptionPanel.html#setFrame(javax.swing.JFrame)"><B>setFrame(JFrame)</B></A> -
Method in class cn.itcast.tetris.game.<A HREF="../cn/itcast/tetris/game/GameOptionPanel.html" title="class in cn.itcast.tetris.game">GameOptionPanel</A>
<DD>
<DT><A HREF="../cn/itcast/tetris/entities/Ground.html#setFullLineColor(java.awt.Color)"><B>setFullLineColor(Color)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/Ground.html" title="class in cn.itcast.tetris.entities">Ground</A>
<DD>设置满行的颜色
<DT><A HREF="../cn/itcast/tetris/controller/Controller.html#setGameInfoLabel(javax.swing.JLabel)"><B>setGameInfoLabel(JLabel)</B></A> -
Method in class cn.itcast.tetris.controller.<A HREF="../cn/itcast/tetris/controller/Controller.html" title="class in cn.itcast.tetris.controller">Controller</A>
<DD>设置
<DT><A HREF="../cn/itcast/tetris/controller/Controller.html#setGamePanel(cn.itcast.tetris.view.GamePanel)"><B>setGamePanel(GamePanel)</B></A> -
Method in class cn.itcast.tetris.controller.<A HREF="../cn/itcast/tetris/controller/Controller.html" title="class in cn.itcast.tetris.controller">Controller</A>
<DD>
<DT><A HREF="../cn/itcast/tetris/entities/Ground.html#setGriddingColor(java.awt.Color)"><B>setGriddingColor(Color)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/Ground.html" title="class in cn.itcast.tetris.entities">Ground</A>
<DD>设置网格的颜色
<DT><A HREF="../cn/itcast/tetris/controller/Controller.html#setGround(cn.itcast.tetris.entities.Ground)"><B>setGround(Ground)</B></A> -
Method in class cn.itcast.tetris.controller.<A HREF="../cn/itcast/tetris/controller/Controller.html" title="class in cn.itcast.tetris.controller">Controller</A>
<DD>
<DT><A HREF="../cn/itcast/tetris/entities/Shape.html#setLeft(int)"><B>setLeft(int)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/Shape.html" title="class in cn.itcast.tetris.entities">Shape</A>
<DD>设置图形的位置
<DT><A HREF="../cn/itcast/tetris/entities/Ground.html#setObstacleColor(java.awt.Color)"><B>setObstacleColor(Color)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/Ground.html" title="class in cn.itcast.tetris.entities">Ground</A>
<DD>设置障碍物的颜色
<DT><A HREF="../cn/itcast/tetris/entities/Shape.html#setPause(boolean)"><B>setPause(boolean)</B></A> -
Method in class cn.itcast.tetris.entities.<A HREF="../cn/itcast/tetris/entities/Shape.html" title="class in cn.itcast.tetris.entities">Shape</A>
<DD>设置图形的暂停状态
<DT><A HREF="../cn/itcast/tetris/controller/Controller.html#setShapeFactory(cn.itcast.tetris.entities.ShapeFactory)"><B>setShapeFactory(ShapeFactory)</B></A> -
Method in class cn.itcast.tetris.controller.<A HREF="../cn/itcast/tetris/controller/Controller.html" title="class in cn.itcast.tetris.controller">Controller</A>
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