📄 ground.html
字号:
<DL>
<DD>显示, 将调用 drawGridding(Graphics, int, int, int, int), drawObstacle(Graphics, int, int, int, int)和 drawStubbornObstacle(Graphics, int, int, int, int) 方法
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>g</CODE> - </DL>
</DD>
</DL>
<HR>
<A NAME="drawGridding(java.awt.Graphics, int, int, int, int)"><!-- --></A><H3>
drawGridding</H3>
<PRE>
public void <B>drawGridding</B>(java.awt.Graphics g,
int x,
int y,
int width,
int height)</PRE>
<DL>
<DD>画一个空白的方法(网格), 可以覆盖这个方法改变空白(网格)的显示
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>g</CODE> - <DD><CODE>x</CODE> - 像素坐标 x<DD><CODE>y</CODE> - 像素坐标 y<DD><CODE>width</CODE> - 宽度(单位:像素)<DD><CODE>height</CODE> - 高度(单位:像素)</DL>
</DD>
</DL>
<HR>
<A NAME="drawStubbornObstacle(java.awt.Graphics, int, int, int, int)"><!-- --></A><H3>
drawStubbornObstacle</H3>
<PRE>
public void <B>drawStubbornObstacle</B>(java.awt.Graphics g,
int x,
int y,
int width,
int height)</PRE>
<DL>
<DD>画一个不可消除的障碍物的方法, 可以覆盖这个方法改变不可消除的障碍物的显示
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>g</CODE> - <DD><CODE>x</CODE> - 像素坐标 x<DD><CODE>y</CODE> - 像素坐标 y<DD><CODE>width</CODE> - 宽度(单位:像素)<DD><CODE>height</CODE> - 高度(单位:像素)</DL>
</DD>
</DL>
<HR>
<A NAME="drawObstacle(java.awt.Graphics, int, int, int, int)"><!-- --></A><H3>
drawObstacle</H3>
<PRE>
public void <B>drawObstacle</B>(java.awt.Graphics g,
int x,
int y,
int width,
int height)</PRE>
<DL>
<DD>画一个障碍物的方法, 可以覆盖这个方法改变障碍物的显示
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>g</CODE> - <DD><CODE>x</CODE> - 像素坐标 x<DD><CODE>y</CODE> - 像素坐标 y<DD><CODE>width</CODE> - 宽度(单位:像素)<DD><CODE>height</CODE> - 高度(单位:像素)</DL>
</DD>
</DL>
<HR>
<A NAME="getStubbornObstacleColor()"><!-- --></A><H3>
getStubbornObstacleColor</H3>
<PRE>
public java.awt.Color <B>getStubbornObstacleColor</B>()</PRE>
<DL>
<DD>得到不可消除的障碍物的颜色
<P>
<DD><DL>
<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<HR>
<A NAME="setStubbornObstacleColor(java.awt.Color)"><!-- --></A><H3>
setStubbornObstacleColor</H3>
<PRE>
public void <B>setStubbornObstacleColor</B>(java.awt.Color stubbornObstacleColor)</PRE>
<DL>
<DD>设置不可消除的障碍物的颜色
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>stubbornObstacleColor</CODE> - </DL>
</DD>
</DL>
<HR>
<A NAME="getGriddingColor()"><!-- --></A><H3>
getGriddingColor</H3>
<PRE>
public java.awt.Color <B>getGriddingColor</B>()</PRE>
<DL>
<DD>得到网格的颜色
<P>
<DD><DL>
<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<HR>
<A NAME="setGriddingColor(java.awt.Color)"><!-- --></A><H3>
setGriddingColor</H3>
<PRE>
public void <B>setGriddingColor</B>(java.awt.Color griddingColor)</PRE>
<DL>
<DD>设置网格的颜色
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>griddingColor</CODE> - </DL>
</DD>
</DL>
<HR>
<A NAME="getObstacleColor()"><!-- --></A><H3>
getObstacleColor</H3>
<PRE>
public java.awt.Color <B>getObstacleColor</B>()</PRE>
<DL>
<DD>得到障碍物的颜色
<P>
<DD><DL>
<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<HR>
<A NAME="setObstacleColor(java.awt.Color)"><!-- --></A><H3>
setObstacleColor</H3>
<PRE>
public void <B>setObstacleColor</B>(java.awt.Color obstacleColor)</PRE>
<DL>
<DD>设置障碍物的颜色
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>obstacleColor</CODE> - </DL>
</DD>
</DL>
<HR>
<A NAME="getFullLineColor()"><!-- --></A><H3>
getFullLineColor</H3>
<PRE>
public java.awt.Color <B>getFullLineColor</B>()</PRE>
<DL>
<DD>得到满行的颜色
<P>
<DD><DL>
<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<HR>
<A NAME="setFullLineColor(java.awt.Color)"><!-- --></A><H3>
setFullLineColor</H3>
<PRE>
public void <B>setFullLineColor</B>(java.awt.Color fullLineColor)</PRE>
<DL>
<DD>设置满行的颜色
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>fullLineColor</CODE> - </DL>
</DD>
</DL>
<HR>
<A NAME="isDrawGridding()"><!-- --></A><H3>
isDrawGridding</H3>
<PRE>
public boolean <B>isDrawGridding</B>()</PRE>
<DL>
<DD>是否画网格
<P>
<DD><DL>
<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<HR>
<A NAME="setDrawGridding(boolean)"><!-- --></A><H3>
setDrawGridding</H3>
<PRE>
public void <B>setDrawGridding</B>(boolean drawGridding)</PRE>
<DL>
<DD>设置是否画网格
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>drawGridding</CODE> - </DL>
</DD>
</DL>
<HR>
<A NAME="isColorfulSupport()"><!-- --></A><H3>
isColorfulSupport</H3>
<PRE>
public boolean <B>isColorfulSupport</B>()</PRE>
<DL>
<DD>是否支持彩色显示
<P>
<DD><DL>
<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<HR>
<A NAME="setColorfulSupport(boolean)"><!-- --></A><H3>
setColorfulSupport</H3>
<PRE>
public void <B>setColorfulSupport</B>(boolean colorfulSupport)</PRE>
<DL>
<DD>设置是否支持彩色显示
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>colorfulSupport</CODE> - </DL>
</DD>
</DL>
<HR>
<A NAME="addGroundListener(cn.itcast.tetris.listener.GroundListener)"><!-- --></A><H3>
addGroundListener</H3>
<PRE>
public void <B>addGroundListener</B>(<A HREF="../../../../cn/itcast/tetris/listener/GroundListener.html" title="interface in cn.itcast.tetris.listener">GroundListener</A> l)</PRE>
<DL>
<DD>添加监听器, 可添加多个
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>l</CODE> - </DL>
</DD>
</DL>
<HR>
<A NAME="removeGroundListener(cn.itcast.tetris.listener.GroundListener)"><!-- --></A><H3>
removeGroundListener</H3>
<PRE>
public void <B>removeGroundListener</B>(<A HREF="../../../../cn/itcast/tetris/listener/GroundListener.html" title="interface in cn.itcast.tetris.listener">GroundListener</A> l)</PRE>
<DL>
<DD>移除监听器
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>l</CODE> - </DL>
</DD>
</DL>
<HR>
<A NAME="isStubbornObstacle(int, int)"><!-- --></A><H3>
isStubbornObstacle</H3>
<PRE>
public boolean <B>isStubbornObstacle</B>(int x,
int y)</PRE>
<DL>
<DD>指定位置是否是不可除的障碍物
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>x</CODE> - <DD><CODE>y</CODE> -
<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<HR>
<A NAME="isObstacle(int, int)"><!-- --></A><H3>
isObstacle</H3>
<PRE>
public boolean <B>isObstacle</B>(int x,
int y)</PRE>
<DL>
<DD>指定位置是否是障碍物
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>x</CODE> - <DD><CODE>y</CODE> -
<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<HR>
<A NAME="isBlank(int, int)"><!-- --></A><H3>
isBlank</H3>
<PRE>
public boolean <B>isBlank</B>(int x,
int y)</PRE>
<DL>
<DD>指定位置是否是空白
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>x</CODE> - <DD><CODE>y</CODE> -
<DT><B>Returns:</B><DD></DL>
</DD>
</DL>
<!-- ========= END OF CLASS DATA ========= -->
<HR>
<!-- ======= START OF BOTTOM NAVBAR ====== -->
<A NAME="navbar_bottom"><!-- --></A>
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
<TR>
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
<A NAME="navbar_bottom_firstrow"><!-- --></A>
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
<TR ALIGN="center" VALIGN="top">
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD>
<TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/Ground.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../index-files/index-1.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD>
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD>
</TR>
</TABLE>
</TD>
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
</EM>
</TD>
</TR>
<TR>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
PREV CLASS
<A HREF="../../../../cn/itcast/tetris/entities/Shape.html" title="class in cn.itcast.tetris.entities"><B>NEXT CLASS</B></A></FONT></TD>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
<A HREF="../../../../index.html?cn/itcast/tetris/entities/Ground.html" target="_top"><B>FRAMES</B></A>
<A HREF="Ground.html" target="_top"><B>NO FRAMES</B></A>
<SCRIPT type="text/javascript">
<!--
if(window==top) {
document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>');
}
//-->
</SCRIPT>
<NOSCRIPT>
<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>
</NOSCRIPT>
</FONT></TD>
</TR>
<TR>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD>
</TR>
</TABLE>
<A NAME="skip-navbar_bottom"></A>
<!-- ======== END OF BOTTOM NAVBAR ======= -->
<HR>
</BODY>
</HTML>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -