📄 canvasframe.cpp
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// canvasFrame.cpp : implementation file
//
#include "stdafx.h"
#include "canvasr.h"
#include "canvasFrame.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define ID_LIST 1000
/////////////////////////////////////////////////////////////////////////////
// canvasFrame
IMPLEMENT_DYNCREATE(canvasFrame, CFrameWnd)
canvasFrame::canvasFrame()
{
RECT rect;
Create(NULL,"绘图窗口");
CClientDC dc(this);
int width = dc.GetDeviceCaps(HORZRES);
int height = dc.GetDeviceCaps(VERTRES);
GetWindowRect( &rect );
width = ( width - ( rect.right - rect.left ))/2 ;
height = (height - (rect.bottom - rect.top ))/2 ;
MoveWindow( width , height , (rect.right - rect.left ) , (rect.bottom - rect.top ) ,true);
mdc = new CDC; //建立一暂存DC对象
bitmap = new CBitmap; //建立CBitmap位图对象
bitmap->m_hObject = (HBITMAP)::LoadImage(NULL,"ball.bmp",IMAGE_BITMAP,198,113,LR_LOADFROMFILE); //加载原始位图文件
mdc->CreateCompatibleDC(&dc); //将mdc转换成与dc相容的DC
mdc->SelectObject(bitmap); //选择位图对象到mdc中
}
canvasFrame::~canvasFrame()
{
if(mdc) delete mdc; //释放资源
if(bitmap) delete bitmap; //释放资源
}
void canvasFrame::OnSelChange()
{
CClientDC dc(this); //取得操作窗口DC
Draw(&dc); //执行重绘函数
}
BEGIN_MESSAGE_MAP(canvasFrame, CFrameWnd)
//{{AFX_MSG_MAP(canvasFrame)
ON_WM_CREATE()
ON_WM_PAINT()
ON_LBN_SELCHANGE(ID_LIST,OnSelChange)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// canvasFrame message handlers
int canvasFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
listbox = new CListBox;
listbox->CreateEx(WS_EX_CLIENTEDGE,"ListBox",NULL,LBS_STANDARD|WS_VISIBLE|WS_CHILD,CRect(10,50,180,300),this,ID_LIST); //
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