📄 canvasframe.cpp
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// canvasFrame.cpp : implementation file
//
#include "stdafx.h"
#include "canvasr.h"
#include "canvasFrame.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// canvasFrame
IMPLEMENT_DYNCREATE(canvasFrame, CFrameWnd)
int vx1=3,vx2=-3,x1=-70,x2=520,y1=165,y2=150;
canvasFrame::canvasFrame()
{
Create(NULL,"绘图窗口");
CClientDC dc(this);
int width = dc.GetDeviceCaps(HORZRES);
int height = dc.GetDeviceCaps(VERTRES);
GetWindowRect( &rect );
width = ( width - ( rect.right - rect.left ))/2 ;
height = (height - (rect.bottom - rect.top ))/2 ;
MoveWindow( width , height , (rect.right - rect.left ) , (rect.bottom - rect.top ) ,true);
GetClientRect(&rect);
mdc = new CDC;
mdc->CreateCompatibleDC(&dc);
car1 = new CBitmap;
car2 = new CBitmap;
bomb = new CBitmap;
car1->m_hObject = (HBITMAP)::LoadImage(NULL,"car1.bmp",IMAGE_BITMAP,196,66,LR_LOADFROMFILE);
car2->m_hObject = (HBITMAP)::LoadImage(NULL,"car2.bmp",IMAGE_BITMAP,140,80,LR_LOADFROMFILE);
bomb->m_hObject = (HBITMAP)::LoadImage(NULL,"bomb.bmp",IMAGE_BITMAP,187,200,LR_LOADFROMFILE);
}
canvasFrame::~canvasFrame()
{
delete mdc;
delete car1;
delete car2;
delete bomb;
}
BEGIN_MESSAGE_MAP(canvasFrame, CFrameWnd)
//{{AFX_MSG_MAP(canvasFrame)
ON_WM_TIMER()
ON_WM_CREATE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// canvasFrame message handlers
void canvasFrame::OnTimer(UINT nIDEvent)
{
CFrameWnd::OnTimer(nIDEvent);
CClientDC dc(this);
mdc->SelectObject(car1); //选择第一部车
dc.BitBlt(x1,y1,196,66,mdc,0,0,SRCCOPY); //贴上第一部车
mdc->SelectObject(car2); //选择第二部车
dc.BitBlt(x2,y2,140,80,mdc,0,0,SRCCOPY); //贴上第二部车
if(x1+196>x2) //判断矩形是否交集
{
mdc->SelectObject(bomb);
dc.BitBlt(x2-100,y2,187,100,mdc,0,100,SRCPAINT);
dc.BitBlt(x2-100,y2,187,100,mdc,0,0,SRCAND);
KillTimer(nIDEvent);
}
x1+=vx1; //第一部车下次贴图位置
x2+=vx2; //第二部车下次贴图位置
}
int canvasFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
SetTimer(1,0,NULL);
return 0;
}
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