📄 multivoc.h
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/*Copyright (C) 1994-1995 Apogee Software, Ltd.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)*//********************************************************************** file: MULTIVOC.H author: James R. Dose date: December 20, 1993 Public header for MULTIVOC.C (c) Copyright 1993 James R. Dose. All Rights Reserved.**********************************************************************/#ifndef __MULTIVOC_H#define __MULTIVOC_H#include "compat.h"#define MV_MinVoiceHandle 1extern int32_t MV_ErrorCode;enum MV_Errors { MV_Warning = -2, MV_Error = -1, MV_Ok = 0, MV_UnsupportedCard, MV_NotInstalled, MV_NoVoices, MV_NoMem, MV_VoiceNotFound, MV_BlasterError, MV_DPMI_Error, MV_InvalidVOCFile, MV_InvalidWAVFile, MV_InvalidOGGFile, MV_InvalidMixMode, MV_IrqFailure, MV_DMAFailure, MV_DMA16Failure, MV_NullRecordFunction };typedef int16_t MONO16;typedef int8_t MONO8;typedef MONO8 VOLUME8[ 256 ];typedef MONO16 VOLUME16[ 256 ];char *MV_ErrorString( int32_t ErrorNumber );int32_t MV_VoicePlaying( int32_t handle );int32_t MV_KillAllVoices( void );int32_t MV_Kill( int32_t handle );int32_t MV_VoicesPlaying( void );int32_t MV_VoiceAvailable( int32_t priority );int32_t MV_SetPitch( int32_t handle, int32_t pitchoffset );int32_t MV_SetFrequency( int32_t handle, int32_t frequency );int32_t MV_EndLooping( int32_t handle );int32_t MV_SetPan( int32_t handle, int32_t vol, int32_t left, int32_t right );int32_t MV_Pan3D( int32_t handle, int32_t angle, int32_t distance );void MV_SetReverb( int32_t reverb );void MV_SetFastReverb( int32_t reverb );int32_t MV_GetMaxReverbDelay( void );int32_t MV_GetReverbDelay( void );void MV_SetReverbDelay( int32_t delay );int32_t MV_SetMixMode( int32_t numchannels, int32_t samplebits );int32_t MV_StartPlayback( void );void MV_StopPlayback( void );int32_t MV_StartRecording( int32_t MixRate, void ( *function )( char *ptr, int32_t length ) );void MV_StopRecord( void );int32_t MV_StartDemandFeedPlayback( void ( *function )( char **ptr, uint32_t *length ), int32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval );int32_t MV_PlayRaw( char *ptr, uint32_t length, unsigned rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval );int32_t MV_PlayLoopedRaw( char *ptr, int32_t length, char *loopstart, char *loopend, unsigned rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval );int32_t MV_PlayWAV( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval );int32_t MV_PlayWAV3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance, int32_t priority, uint32_t callbackval );int32_t MV_PlayLoopedWAV( char *ptr, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval );int32_t MV_PlayOGG( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval );int32_t MV_PlayOGG3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance, int32_t priority, uint32_t callbackval );int32_t MV_PlayLoopedOGG( char *ptr, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval );int32_t MV_PlayVOC3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance, int32_t priority, uint32_t callbackval );int32_t MV_PlayVOC( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval );int32_t MV_PlayLoopedVOC( char *ptr, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval );void MV_CreateVolumeTable( int32_t index, int32_t volume, int32_t MaxVolume );void MV_SetVolume( int32_t volume );int32_t MV_GetVolume( void );void MV_SetCallBack( void ( *function )( uint32_t ) );void MV_SetReverseStereo( int32_t setting );int32_t MV_GetReverseStereo( void );int32_t MV_Init( int32_t soundcard, int32_t MixRate, int32_t Voices, int32_t numchannels, int32_t samplebits );int32_t MV_Shutdown( void );void MV_Update(void);#endif
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