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📄 multivoc.h

📁 An interactive water fountain. A realistic water source in your pocket with full control. Contro
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/*Copyright (C) 1994-1995 Apogee Software, Ltd.This program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)*//**********************************************************************   file:   MULTIVOC.H   author: James R. Dose   date:   December 20, 1993   Public header for MULTIVOC.C   (c) Copyright 1993 James R. Dose.  All Rights Reserved.**********************************************************************/#ifndef __MULTIVOC_H#define __MULTIVOC_H#include "compat.h"#define MV_MinVoiceHandle  1extern int32_t MV_ErrorCode;enum MV_Errors   {   MV_Warning = -2,   MV_Error   = -1,   MV_Ok      = 0,   MV_UnsupportedCard,   MV_NotInstalled,   MV_NoVoices,   MV_NoMem,   MV_VoiceNotFound,   MV_BlasterError,   MV_DPMI_Error,   MV_InvalidVOCFile,   MV_InvalidWAVFile,   MV_InvalidOGGFile,   MV_InvalidMixMode,   MV_IrqFailure,   MV_DMAFailure,   MV_DMA16Failure,   MV_NullRecordFunction   };typedef int16_t MONO16;typedef int8_t  MONO8;typedef MONO8  VOLUME8[ 256 ];typedef MONO16 VOLUME16[ 256 ];char *MV_ErrorString( int32_t ErrorNumber );int32_t   MV_VoicePlaying( int32_t handle );int32_t   MV_KillAllVoices( void );int32_t   MV_Kill( int32_t handle );int32_t   MV_VoicesPlaying( void );int32_t   MV_VoiceAvailable( int32_t priority );int32_t   MV_SetPitch( int32_t handle, int32_t pitchoffset );int32_t   MV_SetFrequency( int32_t handle, int32_t frequency );int32_t   MV_EndLooping( int32_t handle );int32_t   MV_SetPan( int32_t handle, int32_t vol, int32_t left, int32_t right );int32_t   MV_Pan3D( int32_t handle, int32_t angle, int32_t distance );void  MV_SetReverb( int32_t reverb );void  MV_SetFastReverb( int32_t reverb );int32_t   MV_GetMaxReverbDelay( void );int32_t   MV_GetReverbDelay( void );void  MV_SetReverbDelay( int32_t delay );int32_t   MV_SetMixMode( int32_t numchannels, int32_t samplebits );int32_t   MV_StartPlayback( void );void  MV_StopPlayback( void );int32_t   MV_StartRecording( int32_t MixRate, void ( *function )( char *ptr, int32_t length ) );void  MV_StopRecord( void );int32_t   MV_StartDemandFeedPlayback( void ( *function )( char **ptr, uint32_t *length ),         int32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,         int32_t priority, uint32_t callbackval );int32_t   MV_PlayRaw( char *ptr, uint32_t length,         unsigned rate, int32_t pitchoffset, int32_t vol, int32_t left,         int32_t right, int32_t priority, uint32_t callbackval );int32_t   MV_PlayLoopedRaw( char *ptr, int32_t length,         char *loopstart, char *loopend, unsigned rate, int32_t pitchoffset,         int32_t vol, int32_t left, int32_t right, int32_t priority,         uint32_t callbackval );int32_t   MV_PlayWAV( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left,         int32_t right, int32_t priority, uint32_t callbackval );int32_t   MV_PlayWAV3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,         int32_t priority, uint32_t callbackval );int32_t   MV_PlayLoopedWAV( char *ptr, int32_t loopstart, int32_t loopend,         int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,         uint32_t callbackval );int32_t   MV_PlayOGG( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left,         int32_t right, int32_t priority, uint32_t callbackval );int32_t   MV_PlayOGG3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,         int32_t priority, uint32_t callbackval );int32_t   MV_PlayLoopedOGG( char *ptr, int32_t loopstart, int32_t loopend,         int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,         uint32_t callbackval );int32_t   MV_PlayVOC3D( char *ptr, int32_t pitchoffset, int32_t angle, int32_t distance,         int32_t priority, uint32_t callbackval );int32_t   MV_PlayVOC( char *ptr, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,         int32_t priority, uint32_t callbackval );int32_t   MV_PlayLoopedVOC( char *ptr, int32_t loopstart, int32_t loopend,         int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,         uint32_t callbackval );void  MV_CreateVolumeTable( int32_t index, int32_t volume, int32_t MaxVolume );void  MV_SetVolume( int32_t volume );int32_t   MV_GetVolume( void );void  MV_SetCallBack( void ( *function )( uint32_t ) );void  MV_SetReverseStereo( int32_t setting );int32_t   MV_GetReverseStereo( void );int32_t   MV_Init( int32_t soundcard, int32_t MixRate, int32_t Voices, int32_t numchannels,         int32_t samplebits );int32_t   MV_Shutdown( void );void MV_Update(void);#endif

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