dsoundout.h
来自「An interactive water fountain. A realis」· C头文件 代码 · 共 65 行
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65 行
//-------------------------------------------------------------------------/*Duke Nukem Copyright (C) 1996, 2003 3D Realms EntertainmentThis file is part of Duke Nukem 3D version 1.5 - Atomic EditionDuke Nukem 3D is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*///-------------------------------------------------------------------------#ifndef __dsoundout_h__#define __dsoundout_h__#include "compat.h"enum DSOUND_ERRORS { DSOUND_Warning = -2, DSOUND_Error = -1, DSOUND_Ok = 0, DSOUND_NoDLL, DSOUND_NoDirectSoundCreate, DSOUND_FailedDSC, DSOUND_FailedSetCoopLevel, DSOUND_FailedCreatePrimary, DSOUND_FailedSetFormat, DSOUND_FailedCreateSecondary, DSOUND_FailedCreateNotifyEvent, DSOUND_FailedQueryNotify, DSOUND_FailedSetNotify, DSOUND_FailedCreateFinishEvent, DSOUND_FailedCreateThread, DSOUND_FailedPlaySecondary, DSOUND_FailedGetExitCode};extern int32_t DSOUND_ErrorCode;char *DSOUND_ErrorString(int32_t);int32_t DisableInterrupts(void); // simulated using critical sectionsint32_t RestoreInterrupts(int32_t);int32_t DSOUND_Init(int32_t soundcard, int32_t mixrate, int32_t numchannels, int32_t samplebits, int32_t buffersize);int32_t DSOUND_Shutdown(void);int32_t DSOUND_SetMixMode(int32_t mode);int32_t DSOUND_BeginBufferedPlayback(char *BufferStart, int32_t (*CallBackFunc)(int32_t), int32_t buffersize, int32_t numdivisions);int32_t DSOUND_StopPlayback(void);#endif // __dsoundout_h__
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