📄 control.h
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//-------------------------------------------------------------------------/*Copyright (C) 1996, 2003 - 3D Realms EntertainmentThis file is part of Duke Nukem 3D version 1.5 - Atomic EditionDuke Nukem 3D is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.Original Source: 1996 - Todd ReploglePrepared for public release: 03/21/2003 - Charlie Wiederhold, 3D RealmsModifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)*///-------------------------------------------------------------------------//***************************************************************************//// Public header for CONTROL.C.////***************************************************************************#ifndef _control_public#define _control_public#ifdef __cplusplusextern "C" {#endif//***************************************************************************//// DEFINES////***************************************************************************#define MAXGAMEBUTTONS 64#define BUTTON(x) ((CONTROL_ButtonState>> ((uint64)(x)) ) & 1)#define BUTTONHELD(x) ((CONTROL_ButtonHeldState>> ((uint64)(x)) ) & 1)#define BUTTONJUSTPRESSED(x) \ ( BUTTON( x ) && !BUTTONHELD( x ) )#define BUTTONRELEASED(x) \ ( !BUTTON( x ) && BUTTONHELD( x ) )#define BUTTONSTATECHANGED(x) \ ( BUTTON( x ) != BUTTONHELD( x ) )//***************************************************************************//// TYPEDEFS////***************************************************************************typedef enum { axis_up, axis_down, axis_left, axis_right } axisdirection;typedef enum { analog_turning=0, analog_strafing=1, analog_lookingupanddown=2, analog_elevation=3, analog_rolling=4, analog_moving=5, analog_maxtype } analogcontrol;typedef enum { dir_North, dir_NorthEast, dir_East, dir_SouthEast, dir_South, dir_SouthWest, dir_West, dir_NorthWest, dir_None } direction;typedef struct { boolean button0; boolean button1; direction dir; } UserInput;typedef struct { fixed dx; fixed dy; fixed dz; fixed dyaw; fixed dpitch; fixed droll; } ControlInfo;typedef enum { controltype_keyboard, controltype_keyboardandmouse, controltype_keyboardandjoystick } controltype;typedef enum { controldevice_keyboard, controldevice_mouse, controldevice_joystick } controldevice;//***************************************************************************//// GLOBALS////***************************************************************************extern boolean CONTROL_MousePresent;extern boolean CONTROL_JoyPresent;extern boolean CONTROL_MouseEnabled;extern boolean CONTROL_JoystickEnabled;extern uint64 CONTROL_ButtonState;extern uint64 CONTROL_ButtonHeldState;//***************************************************************************//// PROTOTYPES////***************************************************************************void CONTROL_MapKey( int32 which, kb_scancode key1, kb_scancode key2 );void CONTROL_MapButton ( int32 whichfunction, int32 whichbutton, boolean doubleclicked, controldevice device );void CONTROL_DefineFlag( int32 which, boolean toggle );boolean CONTROL_FlagActive( int32 which );void CONTROL_ClearAssignments( void );void CONTROL_GetUserInput( UserInput *info );void CONTROL_GetInput( ControlInfo *info );void CONTROL_ClearButton( int32 whichbutton );void CONTROL_ClearUserInput( UserInput *info );void CONTROL_WaitRelease( void );void CONTROL_Ack( void );int32 CONTROL_GetMouseSensitivity( void );void CONTROL_SetMouseSensitivity( int32 newsensitivity );boolean CONTROL_Startup ( controltype which, int32 ( *TimeFunction )( void ), int32 ticspersecond );void CONTROL_Shutdown( void );void CONTROL_SetDoubleClickDelay(int32 delay);int32 CONTROL_GetDoubleClickDelay(void);void CONTROL_MapAnalogAxis ( int32 whichaxis, int32 whichanalog, controldevice device );void CONTROL_MapDigitalAxis ( int32 whichaxis, int32 whichfunction, int32 direction, controldevice device );void CONTROL_SetAnalogAxisScale ( int32 whichaxis, int32 axisscale, controldevice device );void CONTROL_PrintKeyMap(void);void CONTROL_PrintControlFlag(int32 which);void CONTROL_PrintAxes( void );#define MAXBINDSTRINGLENGTH 128#define MAXBOUNDKEYS 256typedef struct binding { char *key; char cmd[MAXBINDSTRINGLENGTH]; char repeat; char laststate;} keybind;#define MAXMOUSEBUTTONS 10extern keybind KeyBindings[MAXBOUNDKEYS], MouseBindings[MAXMOUSEBUTTONS];extern int32_t bindsenabled;void CONTROL_ProcessBinds(void);#define CONTROL_NUM_FLAGS 64extern int32_t extinput[CONTROL_NUM_FLAGS];extern int32_t control_smoothmouse;#ifdef __cplusplus};#endif#endif
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