📄 scriplib.h
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//-------------------------------------------------------------------------/*Copyright (C) 1996, 2003 - 3D Realms EntertainmentThis file is part of Duke Nukem 3D version 1.5 - Atomic EditionDuke Nukem 3D is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.Original Source: 1996 - Todd ReploglePrepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms*///-------------------------------------------------------------------------// scriplib.h#ifndef _scriplib_public#define _scriplib_public#ifdef __cplusplusextern "C" {#endif/*================ SCRIPT_Init===============*/int32 SCRIPT_Init( char * name );/*================ SCRIPT_Free===============*/void SCRIPT_Free( int32 scripthandle );/*================ SCRIPT_Load===============*/int32 SCRIPT_Load ( char * filename );/*================ SCRIPT_Save===============*/void SCRIPT_Save (int32 scripthandle, char * filename);/*================ SCRIPT_NumberSections===============*/int32 SCRIPT_NumberSections( int32 scripthandle );/*================ SCRIPT_Section===============*/char * SCRIPT_Section( int32 scripthandle, int32 which );/*================ SCRIPT_NumberEntries===============*/int32 SCRIPT_NumberEntries( int32 scripthandle, char * sectionname );/*================ SCRIPT_Entry===============*/char * SCRIPT_Entry( int32 scripthandle, char * sectionname, int32 which );/*================ SCRIPT_GetRaw===============*/char * SCRIPT_GetRaw(int32 scripthandle, char * sectionname, char * entryname);/*================ SCRIPT_GetString===============*/boolean SCRIPT_GetString ( int32 scripthandle, char * sectionname, char * entryname, char * dest );/*================ SCRIPT_GetDoubleString===============*/boolean SCRIPT_GetDoubleString ( int32 scripthandle, char * sectionname, char * entryname, char * dest1, char * dest2 );/*================ SCRIPT_GetNumber===============*/boolean SCRIPT_GetNumber ( int32 scripthandle, char * sectionname, char * entryname, int32 * number );/*================ SCRIPT_GetBoolean===============*/boolean SCRIPT_GetBoolean ( int32 scripthandle, char * sectionname, char * entryname, boolean * boole );/*================ SCRIPT_PutSection===============*/void SCRIPT_PutSection( int32 scripthandle, char * sectionname );/*================ SCRIPT_PutRaw===============*/void SCRIPT_PutRaw ( int32 scripthandle, char * sectionname, char * entryname, char * raw );/*================ SCRIPT_PutString===============*/void SCRIPT_PutString ( int32 scripthandle, char * sectionname, char * entryname, char * string );/*================ SCRIPT_PutDoubleString===============*/void SCRIPT_PutDoubleString ( int32 scripthandle, char * sectionname, char * entryname, char * string1, char * string2 );/*================ SCRIPT_PutNumber===============*/void SCRIPT_PutNumber ( int32 scripthandle, char * sectionname, char * entryname, int32 number, boolean hexadecimal, boolean defaultvalue );/*================ SCRIPT_PutBoolean===============*/void SCRIPT_PutBoolean ( int32 scripthandle, char * sectionname, char * entryname, boolean boole );/*================ SCRIPT_PutDouble===============*/void SCRIPT_PutDouble ( int32 scripthandle, char * sectionname, char * entryname, double number, boolean defaultvalue );#ifdef __cplusplus};#endif#endif
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