📄 controlcamera.cpp
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// ControlCamera.cpp : Defines the initialization routines for the DLL.
//
#include "stdafx.h"
#include "ControlCamera.h"
#include "ReceiveMessage.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//
// Note!
//
// If this DLL is dynamically linked against the MFC
// DLLs, any functions exported from this DLL which
// call into MFC must have the AFX_MANAGE_STATE macro
// added at the very beginning of the function.
//
// For example:
//
// extern "C" BOOL PASCAL EXPORT ExportedFunction()
// {
// AFX_MANAGE_STATE(AfxGetStaticModuleState());
// // normal function body here
// }
//
// It is very important that this macro appear in each
// function, prior to any calls into MFC. This means that
// it must appear as the first statement within the
// function, even before any object variable declarations
// as their constructors may generate calls into the MFC
// DLL.
//
// Please see MFC Technical Notes 33 and 58 for additional
// details.
//
/////////////////////////////////////////////////////////////////////////////
// CControlCameraApp
BEGIN_MESSAGE_MAP(CControlCameraApp, CWinApp)
//{{AFX_MSG_MAP(CControlCameraApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CControlCameraApp construction
CControlCameraApp::CControlCameraApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CControlCameraApp object
ReceiveMessage *camera1;
int _stdcall Camerainit()
{
int camnum;
camera1 = new ReceiveMessage;
if(!camera1->Create(IDD_DIALOG1,NULL))
return false;
camnum = camera1->initcamera();
return camnum;
}
void _stdcall SelCamera(int inum)
{
if(inum==0)
{
camera1->SetCamera(inum);
}
else
{
camera1->SetCamera(inum);
}
}
bool _stdcall CapturePic(char * filename,int i)
{
camera1->Capture(filename,i);
return 1;
}
bool _stdcall Cameraend()
{ if(camera1)
{
delete camera1;
}
return true;
}
void _stdcall G_SetAFLMode(BOOL bEnable)
{
camera1->SetAFLMode(bEnable);
}
void _stdcall G_SetDirectMFMode(BOOL bEnable)
{
camera1->SetDirectMFMode(bEnable);
}
CControlCameraApp theApp;
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