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📄 tackle.cpp

📁 robocup3d源化码 Nexus3D.tar.gz
💻 CPP
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/*	|No|Copyright (C) 2005 Ferdowsi University*/#include "tackle.h"#include "global.h"bool Tackle::IsTackleNeeded() {	float TRadious = 0.5;// Treatening Radious	if (TheirPlayer[FieldInfo.NearestOpponent2(ball.pos)].dist2ball < TRadious)		return false;	return true;}bool Tackle::TryTackle(){	float RiskRadious = 0.7;	float agentAngle = NormalizeAngle(Rad2Deg(atan2((ball.pos[1]-self.pos[1]),(ball.pos[0]-self.pos[0]))),-180.0);	if(ball.pos[0] < -30  || self.dist2ball > RiskRadious || self.dist2ball > MyPlayer[FieldInfo.NearestTeammate2(ball.pos)].dist2ball || !IsTackleNeeded() || agentAngle > 75 || agentAngle < -75)		return false;	action_info.x = ball.pos[0] ;	action_info.y = ball.pos[1] ;	action_info.do_drive = true ;	action_info.kick_angle = 45;	action_info.kick_direction = agentAngle;	action_info.kick_power = 100;	action_info.do_kick = true;	return true;}

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