legenditems.h

来自「基于18B20的温度采集系统」· C头文件 代码 · 共 41 行

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41
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#if !defined(AFX_LEGENDITEMS_H__98853E13_94BD_4CBA_8AF9_8ABA15516644__INCLUDED_)
#define AFX_LEGENDITEMS_H__98853E13_94BD_4CBA_8AF9_8ABA15516644__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.


// Dispatch interfaces referenced by this interface
class CLegendItem;

/////////////////////////////////////////////////////////////////////////////
// CLegendItems wrapper class

class CLegendItems : public COleDispatchDriver
{
public:
	CLegendItems() {}		// Calls COleDispatchDriver default constructor
	CLegendItems(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
	CLegendItems(const CLegendItems& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}

// Attributes
public:

// Operations
public:
	void Clear();
	BOOL GetCustom();
	void SetCustom(BOOL bNewValue);
	CLegendItem GetItems(long Index);
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LEGENDITEMS_H__98853E13_94BD_4CBA_8AF9_8ABA15516644__INCLUDED_)

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