📄 subgradient.h
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#if !defined(AFX_SUBGRADIENT_H__7A5229AC_90A8_481D_A8C5_0B3DA71D3AEF__INCLUDED_)
#define AFX_SUBGRADIENT_H__7A5229AC_90A8_481D_A8C5_0B3DA71D3AEF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CSubGradient wrapper class
class CSubGradient : public COleDispatchDriver
{
public:
CSubGradient() {} // Calls COleDispatchDriver default constructor
CSubGradient(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CSubGradient(const CSubGradient& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
long GetDirection();
void SetDirection(long nNewValue);
unsigned long GetStartColor();
void SetStartColor(unsigned long newValue);
unsigned long GetEndColor();
void SetEndColor(unsigned long newValue);
BOOL GetVisible();
void SetVisible(BOOL bNewValue);
unsigned long GetMidColor();
void SetMidColor(unsigned long newValue);
long GetRadialX();
void SetRadialX(long nNewValue);
long GetRadialY();
void SetRadialY(long nNewValue);
long GetBalance();
void SetBalance(long nNewValue);
void ShowEditor(BOOL OnlyStartColor);
long GetAngle();
void SetAngle(long nNewValue);
CSubGradient GetSubGradient();
long GetTransparency();
void SetTransparency(long nNewValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SUBGRADIENT_H__7A5229AC_90A8_481D_A8C5_0B3DA71D3AEF__INCLUDED_)
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