📄 gaugeseries.h
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#if !defined(AFX_GAUGESERIES_H__4EBE957C_6702_4E35_9FD7_6B668C5BBBF9__INCLUDED_)
#define AFX_GAUGESERIES_H__4EBE957C_6702_4E35_9FD7_6B668C5BBBF9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CTeePoint2D;
class CPointer;
class CGradient;
/////////////////////////////////////////////////////////////////////////////
// CGaugeSeries wrapper class
class CGaugeSeries : public COleDispatchDriver
{
public:
CGaugeSeries() {} // Calls COleDispatchDriver default constructor
CGaugeSeries(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CGaugeSeries(const CGaugeSeries& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
long GetXRadius();
void SetXRadius(long nNewValue);
long GetYRadius();
void SetYRadius(long nNewValue);
long GetXCenter();
long GetYCenter();
long GetCircleWidth();
long GetCircleHeight();
unsigned long GetCircleBackColor();
void SetCircleBackColor(unsigned long newValue);
BOOL GetCircled();
void SetCircled(BOOL bNewValue);
long GetRotationAngle();
void SetRotationAngle(long nNewValue);
CTeePoint2D AngleToPoint(double Angle, double AXRadius, double AYRadius);
double PointToAngle(long XCoord, long YCoord);
double PointToRadius(long XCoord, long YCoord);
CPointer GetCenter();
CGradient GetCircleGradient();
CPointer GetEndPoint();
BOOL GetFullRepaint();
void SetFullRepaint(BOOL bNewValue);
double GetMaximum();
void SetMaximum(double newValue);
double GetMinimum();
void SetMinimum(double newValue);
long GetMinorTickDistance();
void SetMinorTickDistance(long nNewValue);
long GetHandDistance();
void SetHandDistance(long nNewValue);
long GetHandStyle();
void SetHandStyle(long nNewValue);
BOOL GetLabelsInside();
void SetLabelsInside(BOOL bNewValue);
double GetTotalAngle();
void SetTotalAngle(double newValue);
double GetValue();
void SetValue(double newValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GAUGESERIES_H__4EBE957C_6702_4E35_9FD7_6B668C5BBBF9__INCLUDED_)
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