📄 blurfilter.h
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#if !defined(AFX_BLURFILTER_H__5B7E2475_D017_4C75_B86E_B32B0D50103C__INCLUDED_)
#define AFX_BLURFILTER_H__5B7E2475_D017_4C75_B86E_B32B0D50103C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CBlurFilter wrapper class
class CBlurFilter : public COleDispatchDriver
{
public:
CBlurFilter() {} // Calls COleDispatchDriver default constructor
CBlurFilter(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CBlurFilter(const CBlurFilter& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
long GetAmount();
void SetAmount(long nNewValue);
long GetSteps();
void SetSteps(long nNewValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BLURFILTER_H__5B7E2475_D017_4C75_B86E_B32B0D50103C__INCLUDED_)
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