📄 contourseries.h
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#if !defined(AFX_CONTOURSERIES_H__90DB4F8C_5AA2_41DD_9114_442DB2C5878A__INCLUDED_)
#define AFX_CONTOURSERIES_H__90DB4F8C_5AA2_41DD_9114_442DB2C5878A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CValueList;
class CBrush1;
class CPen1;
class CContourLevels;
class CSmoothPoints;
class CContourMarks;
class CChartHiddenPen;
class CPointer;
/////////////////////////////////////////////////////////////////////////////
// CContourSeries wrapper class
class CContourSeries : public COleDispatchDriver
{
public:
CContourSeries() {} // Calls COleDispatchDriver default constructor
CContourSeries(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CContourSeries(const CContourSeries& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
long AddXYZ(double AX, double AY, double AZ, LPCTSTR AXLabel, unsigned long Value);
double MaxZValue();
double MinZValue();
long GetTimesZOrder();
void SetTimesZOrder(long nNewValue);
CValueList GetZValues();
double GetZValue(long Index);
void SetZValue(long Index, double newValue);
CBrush1 GetBrush();
CPen1 GetPen();
void AddArrayXYZ(const VARIANT& XArray, const VARIANT& YArray, const VARIANT& ZArray);
void AddArrayGrid(long NumX, long NumZ, const VARIANT& XZArray);
long CalcZPos(long ValueIndex);
long AddPalette(double Value, unsigned long Color);
unsigned long GetStartColor();
void SetStartColor(unsigned long newValue);
unsigned long GetEndColor();
void SetEndColor(unsigned long newValue);
long GetPaletteSteps();
void SetPaletteSteps(long nNewValue);
BOOL GetUsePalette();
void SetUsePalette(BOOL bNewValue);
BOOL GetUseColorRange();
void SetUseColorRange(BOOL bNewValue);
void ClearPalette();
void CreateDefaultPalette(long NumSteps);
unsigned long GetSurfacePaletteColor(double Y);
unsigned long GetMidColor();
void SetMidColor(unsigned long newValue);
void CreateRangePalette();
long GetPaletteStyle();
void SetPaletteStyle(long nNewValue);
BOOL GetUsePaletteMin();
void SetUsePaletteMin(BOOL bNewValue);
double GetPaletteMin();
void SetPaletteMin(double newValue);
double GetPaletteStep();
void SetPaletteStep(double newValue);
void InvertPalette();
void AddCustomPalette(const VARIANT& colorArray);
long GetNumXValues();
void SetNumXValues(long nNewValue);
long GetNumZValues();
void SetNumZValues(long nNewValue);
double GetXZValue(long X, long Z);
BOOL GetIrregularGrid();
void SetIrregularGrid(BOOL bNewValue);
void SmoothGrid3D();
BOOL GetReuseGridIndex();
void SetReuseGridIndex(BOOL bNewValue);
void FillGridIndex(long StartIndex);
long GetNumLevels();
void SetNumLevels(long nNewValue);
BOOL GetYPositionLevel();
void SetYPositionLevel(BOOL bNewValue);
double GetYPosition();
void SetYPosition(double newValue);
CContourLevels GetLevels();
BOOL GetAutomaticLevels();
void SetAutomaticLevels(BOOL bNewValue);
void CreateAutoLevels();
CSmoothPoints GetSmoothing();
CContourMarks GetContourMarks();
CChartHiddenPen GetFrame();
CPointer GetPointer();
long GetTransparency();
void SetTransparency(long nNewValue);
BOOL GetLegendLines();
void SetLegendLines(BOOL bNewValue);
unsigned long GetLinesColor();
void SetLinesColor(unsigned long newValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONTOURSERIES_H__90DB4F8C_5AA2_41DD_9114_442DB2C5878A__INCLUDED_)
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