📄 smoothpoints.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "smoothpoints.h"
/////////////////////////////////////////////////////////////////////////////
// CSmoothPoints properties
/////////////////////////////////////////////////////////////////////////////
// CSmoothPoints operations
BOOL CSmoothPoints::GetActive()
{
BOOL result;
InvokeHelper(0xc9, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
void CSmoothPoints::SetActive(BOOL bNewValue)
{
static BYTE parms[] =
VTS_BOOL;
InvokeHelper(0xc9, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
bNewValue);
}
BOOL CSmoothPoints::GetInterpolate()
{
BOOL result;
InvokeHelper(0xca, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL);
return result;
}
void CSmoothPoints::SetInterpolate(BOOL bNewValue)
{
static BYTE parms[] =
VTS_BOOL;
InvokeHelper(0xca, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
bNewValue);
}
long CSmoothPoints::GetFactor()
{
long result;
InvokeHelper(0xcb, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
void CSmoothPoints::SetFactor(long nNewValue)
{
static BYTE parms[] =
VTS_I4;
InvokeHelper(0xcb, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
nNewValue);
}
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