slice_array.h

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// The template and inlines for the -*- C++ -*- slice_array class.// Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2004// Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License.// Written by Gabriel Dos Reis <Gabriel.Dos-Reis@DPTMaths.ENS-Cachan.Fr>/** @file slice_array.h *  This is an internal header file, included by other library headers. *  You should not attempt to use it directly. */#ifndef _SLICE_ARRAY_H#define _SLICE_ARRAY_H 1//#pragma GCC system_headernamespace std{    /**     *  @brief  Class defining one-dimensional subset of an array.     *     *  The slice class represents a one-dimensional subset of an array,     *  specified by three parameters: start offset, size, and stride.  The     *  start offset is the index of the first element of the array that is part     *  of the subset.  The size is the total number of elements in the subset.     *  Stride is the distance between each successive array element to include     *  in the subset.     *     *  For example, with an array of size 10, and a slice with offset 1, size 3     *  and stride 2, the subset consists of array elements 1, 3, and 5.     */    class slice    {        public:            ///  Construct an empty slice.            slice();            /**             *  @brief  Construct a slice.             *             *  @param  o  Offset in array of first element.             *  @param  d  Number of elements in slice.             *  @param  s  Stride between array elements.             */            slice(size_t, size_t, size_t);            ///  Return array offset of first slice element.            size_t start() const;            ///  Return size of slice.            size_t size() const;            ///  Return array stride of slice.            size_t stride() const;        private:            size_t _M_off;                      // offset            size_t _M_sz;			// size            size_t _M_st;			// stride unit    };    // The default constructor constructor is not required to initialize    // data members with any meaningful values, so we choose to do nothing.    inline        slice::slice() {}    inline        slice::slice(size_t __o, size_t __d, size_t __s)        : _M_off(__o), _M_sz(__d), _M_st(__s) {}    inline size_t        slice::start() const        { return _M_off; }    inline size_t        slice::size() const        { return _M_sz; }    inline size_t        slice::stride() const        { return _M_st; }    /**     *  @brief  Reference to one-dimensional subset of an array.     *     *  A slice_array is a reference to the actual elements of an array     *  specified by a slice.  The way to get a slice_array is to call     *  operator[](slice) on a valarray.  The returned slice_array then permits     *  carrying operations out on the referenced subset of elements in the     *  original valarray.  For example, operator+=(valarray) will add values     *  to the subset of elements in the underlying valarray this slice_array     *  refers to.     *     *  @param  Tp  Element type.     */    template<typename _Tp>        class slice_array        {            public:                typedef _Tp value_type;                // _GLIBCXX_RESOLVE_LIB_DEFECTS                // 253. valarray helper functions are almost entirely useless                ///  Copy constructor.  Both slices refer to the same underlying array.                slice_array(const slice_array&);                ///  Assignment operator.  Assigns slice elements to corresponding                ///  elements of @a a.                slice_array& operator=(const slice_array&);                ///  Assign slice elements to corresponding elements of @a v.                void operator=(const valarray<_Tp>&) const;                ///  Multiply slice elements by corresponding elements of @a v.                void operator*=(const valarray<_Tp>&) const;                ///  Divide slice elements by corresponding elements of @a v.                void operator/=(const valarray<_Tp>&) const;                ///  Modulo slice elements by corresponding elements of @a v.                void operator%=(const valarray<_Tp>&) const;                ///  Add corresponding elements of @a v to slice elements.                void operator+=(const valarray<_Tp>&) const;                ///  Subtract corresponding elements of @a v from slice elements.                void operator-=(const valarray<_Tp>&) const;                ///  Logical xor slice elements with corresponding elements of @a v.                void operator^=(const valarray<_Tp>&) const;                ///  Logical and slice elements with corresponding elements of @a v.                void operator&=(const valarray<_Tp>&) const;                ///  Logical or slice elements with corresponding elements of @a v.                void operator|=(const valarray<_Tp>&) const;                ///  Left shift slice elements by corresponding elements of @a v.                void operator<<=(const valarray<_Tp>&) const;                ///  Right shift slice elements by corresponding elements of @a v.                void operator>>=(const valarray<_Tp>&) const;                ///  Assign all slice elements to @a t.                void operator=(const _Tp &) const;                //        ~slice_array ();                template<class _Dom>                    void operator=(const _Expr<_Dom,_Tp>&) const;                template<class _Dom>                    void operator*=(const _Expr<_Dom,_Tp>&) const;                template<class _Dom>                    void operator/=(const _Expr<_Dom,_Tp>&) const;                template<class _Dom>                    void operator%=(const _Expr<_Dom,_Tp>&) const;                template<class _Dom>                    void operator+=(const _Expr<_Dom,_Tp>&) const;                template<class _Dom>                    void operator-=(const _Expr<_Dom,_Tp>&) const;                template<class _Dom>                    void operator^=(const _Expr<_Dom,_Tp>&) const;                template<class _Dom>                    void operator&=(const _Expr<_Dom,_Tp>&) const;                template<class _Dom>                    void operator|=(const _Expr<_Dom,_Tp>&) const;                template<class _Dom>                    void operator<<=(const _Expr<_Dom,_Tp>&) const;                template<class _Dom>                    void operator>>=(const _Expr<_Dom,_Tp>&) const;            private:                friend class valarray<_Tp>;                slice_array(_Array<_Tp>, const slice&);                const size_t     _M_sz;                const size_t     _M_stride;                const _Array<_Tp> _M_array;                // not implemented                slice_array();        };    template<typename _Tp>        inline        slice_array<_Tp>::slice_array(_Array<_Tp> __a, const slice& __s)        : _M_sz(__s.size()), _M_stride(__s.stride()),        _M_array(__a.begin() + __s.start()) {}    template<typename _Tp>        inline        slice_array<_Tp>::slice_array(const slice_array<_Tp>& a)        : _M_sz(a._M_sz), _M_stride(a._M_stride), _M_array(a._M_array) {}    //    template<typename _Tp>    //    inline slice_array<_Tp>::~slice_array () {}    template<typename _Tp>        inline slice_array<_Tp>&        slice_array<_Tp>::operator=(const slice_array<_Tp>& __a)        {            std::__valarray_copy(__a._M_array, __a._M_sz, __a._M_stride,                    _M_array, _M_stride);            return *this;        }    template<typename _Tp>        inline void        slice_array<_Tp>::operator=(const _Tp& __t) const        { std::__valarray_fill(_M_array, _M_sz, _M_stride, __t); }    template<typename _Tp>        inline void        slice_array<_Tp>::operator=(const valarray<_Tp>& __v) const        { std::__valarray_copy(_Array<_Tp>(__v), _M_array, _M_sz, _M_stride); }    template<typename _Tp>        template<class _Dom>        inline void        slice_array<_Tp>::operator=(const _Expr<_Dom,_Tp>& __e) const        { std::__valarray_copy(__e, _M_sz, _M_array, _M_stride); }#undef _DEFINE_VALARRAY_OPERATOR#define _DEFINE_VALARRAY_OPERATOR(_Op,_Name)				\    template<typename _Tp>						\    inline void								\    slice_array<_Tp>::operator _Op##=(const valarray<_Tp>& __v) const	\    {									\        _Array_augmented_##_Name(_M_array, _M_sz, _M_stride, _Array<_Tp>(__v));\    }									\    \    template<typename _Tp>                                                \    template<class _Dom>				                \    inline void							\    slice_array<_Tp>::operator _Op##=(const _Expr<_Dom,_Tp>& __e) const\    {									\        _Array_augmented_##_Name(_M_array, _M_stride, __e, _M_sz);	\    }    _DEFINE_VALARRAY_OPERATOR(*, __multiplies)        _DEFINE_VALARRAY_OPERATOR(/, __divides)        _DEFINE_VALARRAY_OPERATOR(%, __modulus)        _DEFINE_VALARRAY_OPERATOR(+, __plus)        _DEFINE_VALARRAY_OPERATOR(-, __minus)        _DEFINE_VALARRAY_OPERATOR(^, __bitwise_xor)        _DEFINE_VALARRAY_OPERATOR(&, __bitwise_and)        _DEFINE_VALARRAY_OPERATOR(|, __bitwise_or)        _DEFINE_VALARRAY_OPERATOR(<<, __shift_left)        _DEFINE_VALARRAY_OPERATOR(>>, __shift_right)#undef _DEFINE_VALARRAY_OPERATOR} // std::#endif /* _SLICE_ARRAY_H */// Local Variables:// mode:c++// End:

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