stl_heap.h

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// Heap implementation -*- C++ -*-// Copyright (C) 2001, 2004 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * * Copyright (c) 1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Silicon Graphics makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. *//** @file stl_heap.h *  This is an internal header file, included by other library headers. *  You should not attempt to use it directly. */#ifndef _STL_HEAP_H#define _STL_HEAP_H 1#include <debug/debug.h>namespace std{    // is_heap, a predicate testing whether or not a range is    // a heap.  This function is an extension, not part of the C++    // standard.    template<typename _RandomAccessIterator, typename _Distance>        bool        __is_heap(_RandomAccessIterator __first, _Distance __n)        {            _Distance __parent = 0;            for (_Distance __child = 1; __child < __n; ++__child)            {                if (__first[__parent] < __first[__child])                    return false;                if ((__child & 1) == 0)                    ++__parent;            }            return true;        }    template<typename _RandomAccessIterator, typename _Distance,        typename _StrictWeakOrdering>            bool            __is_heap(_RandomAccessIterator __first, _StrictWeakOrdering __comp,                    _Distance __n)            {                _Distance __parent = 0;                for (_Distance __child = 1; __child < __n; ++__child)                {                    if (__comp(__first[__parent], __first[__child]))                        return false;                    if ((__child & 1) == 0)                        ++__parent;                }                return true;            }    template<typename _RandomAccessIterator>        bool        __is_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)        { return std::__is_heap(__first, std::distance(__first, __last)); }    template<typename _RandomAccessIterator, typename _StrictWeakOrdering>        bool        __is_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,                _StrictWeakOrdering __comp)        { return std::__is_heap(__first, __comp, std::distance(__first, __last)); }    // Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.    template<typename _RandomAccessIterator, typename _Distance, typename _Tp>        void        __push_heap(_RandomAccessIterator __first,                _Distance __holeIndex, _Distance __topIndex, _Tp __value)        {            _Distance __parent = (__holeIndex - 1) / 2;            while (__holeIndex > __topIndex && *(__first + __parent) < __value)            {                *(__first + __holeIndex) = *(__first + __parent);                __holeIndex = __parent;                __parent = (__holeIndex - 1) / 2;            }            *(__first + __holeIndex) = __value;        }    /**     *  @brief  Push an element onto a heap.     *  @param  first  Start of heap.     *  @param  last   End of heap + element.     *  @ingroup heap     *     *  This operation pushes the element at last-1 onto the valid heap over the     *  range [first,last-1).  After completion, [first,last) is a valid heap.     */    template<typename _RandomAccessIterator>        inline void        push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)        {            typedef typename iterator_traits<_RandomAccessIterator>::value_type                _ValueType;            typedef typename iterator_traits<_RandomAccessIterator>::difference_type                _DistanceType;            // concept requirements#ifndef NO__GLIBCXX_FUNCTION_REQUIRES            __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<                    _RandomAccessIterator>)                __glibcxx_function_requires(_LessThanComparableConcept<_ValueType>)#endif                __glibcxx_requires_valid_range(__first, __last);            //      __glibcxx_requires_heap(__first, __last - 1);            std::__push_heap(__first, _DistanceType((__last - __first) - 1),                    _DistanceType(0), _ValueType(*(__last - 1)));        }    template<typename _RandomAccessIterator, typename _Distance, typename _Tp,        typename _Compare>            void            __push_heap(_RandomAccessIterator __first, _Distance __holeIndex,                    _Distance __topIndex, _Tp __value, _Compare __comp)            {                _Distance __parent = (__holeIndex - 1) / 2;                while (__holeIndex > __topIndex                        && __comp(*(__first + __parent), __value))                {                    *(__first + __holeIndex) = *(__first + __parent);                    __holeIndex = __parent;                    __parent = (__holeIndex - 1) / 2;                }                *(__first + __holeIndex) = __value;            }    /**     *  @brief  Push an element onto a heap using comparison functor.     *  @param  first  Start of heap.     *  @param  last   End of heap + element.     *  @param  comp   Comparison functor.     *  @ingroup heap     *     *  This operation pushes the element at last-1 onto the valid heap over the     *  range [first,last-1).  After completion, [first,last) is a valid heap.     *  Compare operations are performed using comp.     */    template<typename _RandomAccessIterator, typename _Compare>        inline void        push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,                _Compare __comp)        {            typedef typename iterator_traits<_RandomAccessIterator>::value_type                _ValueType;            typedef typename iterator_traits<_RandomAccessIterator>::difference_type                _DistanceType;            // concept requirements#ifndef NO__GLIBCXX_FUNCTION_REQUIRES            __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<                    _RandomAccessIterator>)#endif                __glibcxx_requires_valid_range(__first, __last);            __glibcxx_requires_heap_pred(__first, __last - 1, __comp);            std::__push_heap(__first, _DistanceType((__last - __first) - 1),                    _DistanceType(0), _ValueType(*(__last - 1)), __comp);        }    template<typename _RandomAccessIterator, typename _Distance, typename _Tp>        void        __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,                _Distance __len, _Tp __value)        {            const _Distance __topIndex = __holeIndex;            _Distance __secondChild = 2 * __holeIndex + 2;            while (__secondChild < __len)            {                if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))                    __secondChild--;                *(__first + __holeIndex) = *(__first + __secondChild);                __holeIndex = __secondChild;                __secondChild = 2 * (__secondChild + 1);            }            if (__secondChild == __len)            {                *(__first + __holeIndex) = *(__first + (__secondChild - 1));                __holeIndex = __secondChild - 1;            }            std::__push_heap(__first, __holeIndex, __topIndex, __value);        }    template<typename _RandomAccessIterator, typename _Tp>        inline void        __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,                _RandomAccessIterator __result, _Tp __value)        {            typedef typename iterator_traits<_RandomAccessIterator>::difference_type                _Distance;            *__result = *__first;            std::__adjust_heap(__first, _Distance(0), _Distance(__last - __first),

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