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📄 mt_allocator.h

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// MT-optimized allocator -*- C++ -*-// Copyright (C) 2003, 2004 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./** @file ext/mt_allocator.h *  This file is a GNU extension to the Standard C++ Library. *  You should only include this header if you are using GCC 3 or later. */#ifndef _MT_ALLOCATOR_H#define _MT_ALLOCATOR_H 1#include <new>#include <cstdlib>#include <bits/functexcept.h>#include <bits/gthr.h>#include <bits/atomicity.h>namespace __gnu_cxx{  /**   *  This is a fixed size (power of 2) allocator which - when   *  compiled with thread support - will maintain one freelist per   *  size per thread plus a "global" one. Steps are taken to limit   *  the per thread freelist sizes (by returning excess back to   *  "global").   *   *  Further details:   *  http://gcc.gnu.org/onlinedocs/libstdc++/ext/mt_allocator.html   */  template<typename _Tp>    class __mt_alloc    {    public:      typedef size_t                    size_type;      typedef ptrdiff_t                 difference_type;      typedef _Tp*                      pointer;      typedef const _Tp*                const_pointer;      typedef _Tp&                      reference;      typedef const _Tp&                const_reference;      typedef _Tp                       value_type;      template<typename _Tp1>        struct rebind        { typedef __mt_alloc<_Tp1> other; };      __mt_alloc() throw()       {	// XXX      }      __mt_alloc(const __mt_alloc&) throw()       {	// XXX      }      template<typename _Tp1>        __mt_alloc(const __mt_alloc<_Tp1>& obj) throw()          {	  // XXX	}      ~__mt_alloc() throw() { }      pointer      address(reference __x) const      { return &__x; }      const_pointer      address(const_reference __x) const      { return &__x; }      size_type      max_size() const throw()       { return size_t(-1) / sizeof(_Tp); }      // _GLIBCXX_RESOLVE_LIB_DEFECTS      // 402. wrong new expression in [some_] allocator::construct      void       construct(pointer __p, const _Tp& __val)       { ::new(__p) _Tp(__val); }      void       destroy(pointer __p) { __p->~_Tp(); }      pointer      allocate(size_type __n, const void* = 0);      void      deallocate(pointer __p, size_type __n);      // Variables used to configure the behavior of the allocator,      // assigned and explained in detail below.      struct _Tune      {	// Alignment needed.	// NB: In any case must be >= sizeof(_Block_record), that	// is 4 on 32 bit machines and 8 on 64 bit machines.	size_t  _M_align;	// Allocation requests (after round-up to power of 2) below	// this value will be handled by the allocator. A raw new/	// call will be used for requests larger than this value.	size_t	_M_max_bytes; 	// Size in bytes of the smallest bin.	// NB: Must be a power of 2 and >= _M_align.	size_t  _M_min_bin;	// In order to avoid fragmenting and minimize the number of	// new() calls we always request new memory using this	// value. Based on previous discussions on the libstdc++	// mailing list we have choosen the value below.	// See http://gcc.gnu.org/ml/libstdc++/2001-07/msg00077.html	size_t 	_M_chunk_size;	// The maximum number of supported threads. Our Linux 2.4.18	// reports 4070 in /proc/sys/kernel/threads-max	size_t 	_M_max_threads;	// Each time a deallocation occurs in a threaded application	// we make sure that there are no more than	// _M_freelist_headroom % of used memory on the freelist. If	// the number of additional records is more than	// _M_freelist_headroom % of the freelist, we move these	// records back to the global pool.	size_t 	_M_freelist_headroom;	// Set to true forces all allocations to use new().	bool 	_M_force_new;      	explicit	_Tune()	: _M_align(8), _M_max_bytes(128), _M_min_bin(8),	  _M_chunk_size(4096 - 4 * sizeof(void*)), 	  _M_max_threads(4096), _M_freelist_headroom(10), 	  _M_force_new(getenv("GLIBCXX_FORCE_NEW") ? true : false)	{ }	explicit	_Tune(size_t __align, size_t __maxb, size_t __minbin,	      size_t __chunk, size_t __maxthreads, size_t __headroom,	      bool __force) 	: _M_align(__align), _M_max_bytes(__maxb), _M_min_bin(__minbin),	  _M_chunk_size(__chunk), _M_max_threads(__maxthreads),	  _M_freelist_headroom(__headroom), _M_force_new(__force)	{ }      };    private:      // We need to create the initial lists and set up some variables      // before we can answer to the first request for memory.#ifdef __GTHREADS      static __gthread_once_t 		_S_once;#endif      static bool 			_S_init;      static void      _S_initialize();      // Configuration options.      static _Tune 	       		_S_options;      static const _Tune      _S_get_options()      { return _S_options; }      static void      _S_set_options(_Tune __t)      { 	if (!_S_init)	  _S_options = __t;      }      // Using short int as type for the binmap implies we are never      // caching blocks larger than 65535 with this allocator      typedef unsigned short int        _Binmap_type;      static _Binmap_type* 		_S_binmap;      // Each requesting thread is assigned an id ranging from 1 to      // _S_max_threads. Thread id 0 is used as a global memory pool.      // In order to get constant performance on the thread assignment      // routine, we keep a list of free ids. When a thread first      // requests memory we remove the first record in this list and      // stores the address in a __gthread_key. When initializing the      // __gthread_key we specify a destructor. When this destructor      // (i.e. the thread dies) is called, we return the thread id to      // the front of this list.#ifdef __GTHREADS      struct _Thread_record      {        // Points to next free thread id record. NULL if last record in list.        _Thread_record* volatile        _M_next;	// Thread id ranging from 1 to _S_max_threads.        size_t                          _M_id;      };      static _Thread_record* volatile 	_S_thread_freelist_first;      static __gthread_mutex_t 		_S_thread_freelist_mutex;      static __gthread_key_t 		_S_thread_key;      static void       _S_destroy_thread_key(void* __freelist_pos);#endif      static size_t       _S_get_thread_id();      union _Block_record      {	// Points to the block_record of the next free block.        _Block_record* volatile         _M_next;#ifdef __GTHREADS	// The thread id of the thread which has requested this block.        size_t                          _M_thread_id;#endif      };      struct _Bin_record      {	// An "array" of pointers to the first free block for each	// thread id. Memory to this "array" is allocated in _S_initialize()	// for _S_max_threads + global pool 0.        _Block_record** volatile        _M_first;#ifdef __GTHREADS	// An "array" of counters used to keep track of the amount of	// blocks that are on the freelist/used for each thread id.	// Memory to these "arrays" is allocated in _S_initialize() for	// _S_max_threads + global pool 0.        size_t* volatile                _M_free;        size_t* volatile                _M_used;	// Each bin has its own mutex which is used to ensure data	// integrity while changing "ownership" on a block.  The mutex	// is initialized in _S_initialize().        __gthread_mutex_t*              _M_mutex;#endif      };      // An "array" of bin_records each of which represents a specific      // power of 2 size. Memory to this "array" is allocated in      // _S_initialize().      static _Bin_record* volatile     	_S_bin;      // Actual value calculated in _S_initialize().      static size_t 	       	     	_S_bin_size;     };  template<typename _Tp>    typename __mt_alloc<_Tp>::pointer    __mt_alloc<_Tp>::    allocate(size_type __n, const void*)    {      // Although the test in __gthread_once() would suffice, we wrap      // test of the once condition in our own unlocked check. This      // saves one function call to pthread_once() (which itself only      // tests for the once value unlocked anyway and immediately      // returns if set)      if (!_S_init)	{#ifdef __GTHREADS	  if (__gthread_active_p())	    __gthread_once(&_S_once, _S_initialize);#endif	  if (!_S_init)	    _S_initialize();	}            // Requests larger than _M_max_bytes are handled by new/delete      // directly.      const size_t __bytes = __n * sizeof(_Tp);      if (__bytes > _S_options._M_max_bytes || _S_options._M_force_new)	{	  void* __ret = ::operator new(__bytes);	  return static_cast<_Tp*>(__ret);	}      // Round up to power of 2 and figure out which bin to use.      const size_t __which = _S_binmap[__bytes];            const size_t __thread_id = _S_get_thread_id();            // Find out if we have blocks on our freelist.  If so, go ahead      // and use them directly without having to lock anything.      const _Bin_record& __bin = _S_bin[__which];      _Block_record* __block = NULL;      if (__bin._M_first[__thread_id] == NULL)	{	  // NB: For alignment reasons, we can't use the first _M_align	  // bytes, even when sizeof(_Block_record) < _M_align.	  const size_t __bin_size = ((_S_options._M_min_bin << __which)				     + _S_options._M_align);	  size_t __block_count = _S_options._M_chunk_size / __bin_size;	  	  // Are we using threads?	  // - Yes, check if there are free blocks on the global	  //   list. If so, grab up to __block_count blocks in one	  //   lock and change ownership. If the global list is 	  //   empty, we allocate a new chunk and add those blocks 	  //   directly to our own freelist (with us as owner).	  // - No, all operations are made directly to global pool 0	  //   no need to lock or change ownership but check for free	  //   blocks on global list (and if not add new ones) and	  //   get the first one.#ifdef __GTHREADS	  if (__gthread_active_p())	    {	      __gthread_mutex_lock(__bin._M_mutex);	      if (__bin._M_first[0] == NULL)		{		  // No need to hold the lock when we are adding a		  // whole chunk to our own list.		  __gthread_mutex_unlock(__bin._M_mutex);		  		  void* __v = ::operator new(_S_options._M_chunk_size);		  __bin._M_first[__thread_id] = static_cast<_Block_record*>(__v);		  __bin._M_free[__thread_id] = __block_count;		  --__block_count;		  __block = __bin._M_first[__thread_id];		  while (__block_count-- > 0)		    {		      char* __c = reinterpret_cast<char*>(__block) + __bin_size;		      __block->_M_next = reinterpret_cast<_Block_record*>(__c);		      __block = __block->_M_next;		    }		  __block->_M_next = NULL;		}	      else		{		  // Is the number of required blocks greater than or		  // equal to the number that can be provided by the		  // global free list?

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