📄 s3c2410disp.h
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed this sample source code. If
// you did not accept the terms of the license agreement, you are not
// authorized to use this sample source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the LICENSE.RTF on your install media or the root of your tools installation.
// THE SAMPLE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.
--*/
#ifndef __S3C2410DISP_H__
#define __S3C2410DISP_H__
class S3C2410DISP : public DDGPE
{
private:
GPEMode m_ModeInfo;
DWORD m_cbScanLineLength;
DWORD m_colorDepth;
DWORD m_VirtualFrameBuffer;
DWORD m_DPI;
DWORD m_pvDRAMBuffer;
DWORD m_FrameBufferSize;
BOOL m_CursorDisabled;
BOOL m_CursorVisible;
BOOL m_CursorForcedOff;
RECTL m_CursorRect;
POINTL m_CursorSize;
POINTL m_CursorHotspot;
UCHAR *m_CursorBackingStore;
UCHAR *m_CursorXorShape;
UCHAR *m_CursorAndShape;
volatile S3C2410X_LCD_REG *m_s2410LCD;
public:
S3C2410DISP();
~S3C2410DISP();
virtual INT NumModes(void);
virtual SCODE SetMode(INT modeId, HPALETTE *palette);
virtual INT InVBlank(void);
virtual SCODE SetPalette(const PALETTEENTRY *source, USHORT firstEntry,
USHORT numEntries);
virtual SCODE GetModeInfo(GPEMode *pMode, INT modeNumber);
virtual SCODE SetPointerShape(GPESurf *mask, GPESurf *colorSurface,
INT xHot, INT yHot, INT cX, INT cY);
virtual SCODE MovePointer(INT xPosition, INT yPosition);
virtual void WaitForNotBusy(void);
virtual INT IsBusy(void);
virtual void GetPhysicalVideoMemory(unsigned long *physicalMemoryBase, unsigned long *videoMemorySize);
virtual void GetVirtualVideoMemory(unsigned long *virtualMemoryBase, unsigned long *videoMemorySize);
virtual SCODE AllocSurface(GPESurf **surface, INT width, INT height,
EGPEFormat format, INT surfaceFlags);
virtual SCODE AllocSurface(DDGPESurf **surface, int width, int height,
EGPEFormat format, EDDGPEPixelFormat pixelFormat, int surfaceFlags);
virtual void SetVisibleSurface(GPESurf * pSurf, BOOL bWaitForVBlank = FALSE);
virtual SCODE Line(GPELineParms *lineParameters, EGPEPhase phase);
virtual SCODE BltPrepare(GPEBltParms *blitParameters);
virtual SCODE BltComplete(GPEBltParms *blitParameters);
virtual ULONG GetGraphicsCaps();
virtual ULONG DrvEscape(
SURFOBJ *pso,
ULONG iEsc,
ULONG cjIn,
PVOID pvIn,
ULONG cjOut,
PVOID pvOut);
SCODE WrappedEmulatedLine (GPELineParms *lineParameters);
void CursorOn (void);
void CursorOff (void);
BOOL ContrastControl(
ULONG cmd,
ULONG *pValue);
void InitializeHardware (void);
BOOL ContrastControlHelper(
ULONG cmd,
int InValue,
int *pOutValue);
#ifdef ROTATE
void SetRotateParms();
LONG DynRotate(int angle);
int GetRotateModeFromReg();
#endif //ROTATION
};
#endif // __S3C2410DISP_H__.
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