📄 rubberlinespanel.java
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//********************************************************************
// RubberLinesPanel.java Author: Lewis/Loftus
//
// Represents the primary drawing panel for the RubberLines program.
//********************************************************************
import javax.swing.JPanel;
import java.awt.*;
import java.awt.event.*;
public class RubberLinesPanel extends JPanel
{
private Point point1 = null, point2 = null;
//-----------------------------------------------------------------
// Constructor: Sets up this panel to listen for mouse events.
//-----------------------------------------------------------------
public RubberLinesPanel()
{
LineListener listener = new LineListener();
addMouseListener (listener);
addMouseMotionListener (listener);
setBackground (Color.black);
setPreferredSize (new Dimension(400, 200));
}
//-----------------------------------------------------------------
// Draws the current line from the intial mouse-pressed point to
// the current position of the mouse.
//-----------------------------------------------------------------
public void paintComponent (Graphics page)
{
super.paintComponent (page);
page.setColor (Color.yellow);
if (point1 != null && point2 != null)
page.drawLine (point1.x, point1.y, point2.x, point2.y);
}
//*****************************************************************
// Represents the listener for all mouse events.
//*****************************************************************
private class LineListener implements MouseListener,
MouseMotionListener
{
//--------------------------------------------------------------
// Captures the initial position at which the mouse button is
// pressed.
//--------------------------------------------------------------
public void mousePressed (MouseEvent event)
{
point1 = event.getPoint();
}
//--------------------------------------------------------------
// Gets the current position of the mouse as it is dragged and
// redraws the line to create the rubberband effect.
//--------------------------------------------------------------
public void mouseDragged (MouseEvent event)
{
point2 = event.getPoint();
repaint();
}
//--------------------------------------------------------------
// Provide empty definitions for unused event methods.
//--------------------------------------------------------------
public void mouseClicked (MouseEvent event) {}
public void mouseReleased (MouseEvent event) {}
public void mouseEntered (MouseEvent event) {}
public void mouseExited (MouseEvent event) {}
public void mouseMoved (MouseEvent event) {}
}
}
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