📄 mguardscsvr.cpp
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/*
* ============================================================================
* Name : MGuardScSvr.cpp
* Part of : MGuardScSvr
* Created : 18.08.2007 by xueyw
* Description:
* Exe header file
* Version :
* Copyright:
* ============================================================================
*/
#include <e32svr.h>
#include "MGuardScSession.h"
#include "MGuardScSvr.h"
#include "MGuardScCommon.h"
CMGuardScSvr* CMGuardScSvr::NewL()
{
CMGuardScSvr* mGuardServer = CMGuardScSvr::NewLC();
CleanupStack::Pop( mGuardServer );
return mGuardServer;
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::NewLC()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CMGuardScSvr* CMGuardScSvr::NewLC()
{
CMGuardScSvr* mGuardServer = new ( ELeave ) CMGuardScSvr( EPriorityNormal );
CleanupStack::PushL( mGuardServer );
mGuardServer->ConstructL();
return mGuardServer;
}
void CMGuardScSvr::DecrementSessions()
{
iSessionCount--;
//if ( iSessionCount <= 0 )
//{
// CActiveScheduler::Stop();
//}
}
void CMGuardScSvr::IncrementSessions()
{
iSessionCount++;
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::ConstructL()
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CMGuardScSvr::ConstructL()
{
// Check if the phone is locked
// If locked
iCapture = NULL;
StartL( KMGuardScSvrName );
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::CMGuardScSvr()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CMGuardScSvr::CMGuardScSvr( TInt aPriority ): CServer( aPriority )
{
// Implementation not required
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::~CMGuardScSvr()
// Destructor.
// -----------------------------------------------------------------------------
//
CMGuardScSvr::~CMGuardScSvr()
{
delete iCapture;
iCapture = NULL;
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::NewSessionL()
// -----------------------------------------------------------------------------
//
CSharableSession* CMGuardScSvr::NewSessionL( const TVersion& aVersion ) const
{
// Check we are the right version
if ( !User::QueryVersionSupported( TVersion( KMGuardScSvrMajorVersionNumber,
KMGuardScSvrMinorVersionNumber,
KMGuardScSvrBuildVersionNumber ),
aVersion ) )
{
User::Leave( KErrNotSupported );
}
// Make new session
RThread client = Message().Client();
return CMGuardScSession::NewL( client,
*const_cast<CMGuardScSvr*> ( this ) );
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::RunError()
// Processes any errors.
// -----------------------------------------------------------------------------
//
TInt CMGuardScSvr::RunError( TInt aError )
{
if ( aError == KErrBadDescriptor )
{
// A bad descriptor error implies a badly programmed client,
// so panic it; otherwise report the error to the client
PanicClient( Message(), EBadDescriptor );
}
else
{
Message().Complete( aError );
}
// The leave will result in an early return from CServer::RunL(), skipping
// the call to request another message. So do that now in order to keep the
// server running.
ReStart();
return KErrNone; // Handled the error fully
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::PanicClient()
// Panics the client.
// -----------------------------------------------------------------------------
//
void CMGuardScSvr::PanicClient( const RMessage& aMessage, TMGuardServPanic aPanic )
{
aMessage.Panic( KCSMGuardScSvr, aPanic );
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::PanicServer()
// Panics the server.
// -----------------------------------------------------------------------------
//
void CMGuardScSvr::PanicServer( TMGuardServPanic aPanic )
{
User::Panic( KCSMGuardScSvr, aPanic );
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::LockScreenL()
// -----------------------------------------------------------------------------
//
void CMGuardScSvr::LockScreenL()
{
//if ( !iHeartbeat )
//{
// iHeartbeat = CHeartbeat::NewL( EPriorityHigh );
// iHeartbeat->Start( ETwelveOClock, this );
//}
if ( !iCapture )
iCapture = new (ELeave)CGuardKeyCapturer();
if ( iCapture->IsCaptureStarted() && iCapture->IsCatpurePending() )
{
iCapture->ResumeCapturingL();
}
else if ( !iCapture->IsCaptureStarted() )
{
iCapture->StartCapturingL();
}
// Notify client of the result
SendResultToSessions();
}
void CMGuardScSvr::UnlockScreenL()
{
if ( !iCapture )
iCapture = new (ELeave) CGuardKeyCapturer();
if ( !iCapture->IsCatpurePending() )
{
iCapture->StopCapturingL();
}
// Notify client of the result
SendResultToSessions();
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::SendResultToSessions()
// Informs all the clients.
// -----------------------------------------------------------------------------
//
void CMGuardScSvr::SendResultToSessions()
{
iSessionIter.SetToFirst();
CMGuardScSession* session;
session = reinterpret_cast<CMGuardScSession*>( iSessionIter++ );
while ( session )
{
session->SendResultToClient();
session = reinterpret_cast<CMGuardScSession*>( iSessionIter++ );
}
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::ThreadFunctionL()
// Second stage startup for the server thread.
// -----------------------------------------------------------------------------
//
void CMGuardScSvr::ThreadFunctionL()
{
// Construct active scheduler
CActiveScheduler* activeScheduler = new ( ELeave ) CActiveScheduler;
CleanupStack::PushL( activeScheduler );
// Install active scheduler
// We don't need to check whether an active scheduler is already installed
// as this is a new thread, so there won't be one
CActiveScheduler::Install( activeScheduler );
// Construct our server
CMGuardScSvr::NewLC(); // Anonymous
RSemaphore semaphore;
User::LeaveIfError( semaphore.OpenGlobal( KMGuardScSvrSemaphoreName ) );
// Semaphore opened ok
semaphore.Signal();
semaphore.Close();
// Start handling requests
CActiveScheduler::Start();
CleanupStack::PopAndDestroy( 2, activeScheduler ); //Anonymous CTimeServer
}
// -----------------------------------------------------------------------------
// CMGuardScSvr::ThreadFunction()
// Main function for the server thread.
// -----------------------------------------------------------------------------
//
TInt CMGuardScSvr::ThreadFunction( TAny* /*aNone*/ )
{
CTrapCleanup* cleanupStack = CTrapCleanup::New();
if ( !( cleanupStack ) )
{
PanicServer( ECreateTrapCleanup );
}
TRAPD( err, ThreadFunctionL() );
if ( err != KErrNone )
{
PanicServer( ESrvCreateServer );
}
delete cleanupStack;
cleanupStack = NULL;
return KErrNone;
}
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