m3dobject.h

来自「一个基于symbian s60 3rd 的3D汽车游戏演示程序,模拟器上编译通过」· C头文件 代码 · 共 43 行

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   /*
============================================================================
    * Name : M3DObject.h
    * Part of : Example3D
    * Description : Definition of M3DObject
    * Copyright (c) 2007 Nokia Corporation
============================================================================
    */

#ifndef __M3DOBJECT_H__
#define __M3DOBJECT_H__


// INCLUDES
#include <e32std.h>
#include "C3DBase.h"
#include "TBitmap.h"
   
// CLASS DECLARATION

/**
*  Base class for all 3D objects
*  C3DRenderer can draw objects derived from this class
*/

class M3dObject
    {
    public:

        /// Virtual destructor
        virtual ~M3dObject() {}
        
        /// Virtual Draw function
        /// @param aScreen bitmap to draw to
        /// @param aPosition position in 3D space to draw to
        /// @param aRotateMatrix object rotation matrix
        virtual void Draw( const TBitmap& aScreen, TMatrix* aRotateMatrix ) = 0;

        TInt iBoundingRadius;
    };

#endif

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