📄 scoreadddlg.h
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#if !defined(AFX_SCOREADDDLG_H__EAA41315_57CC_48B1_B268_F64607CE4BA6__INCLUDED_)
#define AFX_SCOREADDDLG_H__EAA41315_57CC_48B1_B268_F64607CE4BA6__INCLUDED_
#include "ScoreReSet.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScoreAddDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScoreAddDlg dialog
class CScoreAddDlg : public CDialog
{
// Construction
public:
void ShowScore();
CScoreReSet m_ScoreReSet;
void DelScore();
void AddScore();
CScoreAddDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScoreAddDlg)
enum { IDD = IDD_SCORE_ADD };
CListCtrl m_list;
CString m_addcourseID;
CString m_addmemID;
CString m_addcoursename;
long m_addscore;
long m_addcoursescore;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScoreAddDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScoreAddDlg)
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnDel();
afx_msg void OnClickList(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCOREADDDLG_H__EAA41315_57CC_48B1_B268_F64607CE4BA6__INCLUDED_)
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