📄 scoreable.java
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/* * Copyright 1999-2002 Carnegie Mellon University. * Portions Copyright 2002 Sun Microsystems, Inc. * Portions Copyright 2002 Mitsubishi Electric Research Laboratories. * All Rights Reserved. Use is subject to license terms. * * See the file "license.terms" for information on usage and * redistribution of this file, and for a DISCLAIMER OF ALL * WARRANTIES. * */package edu.cmu.sphinx.decoder.scorer;import edu.cmu.sphinx.frontend.Data;/** * Represents an entity that can be scored against a data */public interface Scoreable { /** * Calculates a score against the given data. The score can be * retreived with get score * * @param data the data to be scored * @param keepData whether this Scoreable should keep a reference * to the given data * @param gain the gain to apply to the acoustic score * * @return the score for the data */ public float calculateScore(Data data, boolean keepData, float gain); /** * Retrieves a previously calculated (and possibly normalized) score * * @return the score */ public float getScore(); /** * Normalizes a previously calculated score * * @return the normalized score */ public float normalizeScore(float maxScore); /** * Returns the frame number that this Scoreable should be scored against. * * @return the frame number that this Scoreable should be scored against. */ public int getFrameNumber();}
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