listing2.cpp
来自「C人工智能游戏开发的一些实例源代码 C Game development in 」· C++ 代码 · 共 21 行
CPP
21 行
/* Copyright (C) Dan Higgins, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) Dan Higgins, 2001"
*/
class AStarBase
{
// normal stuff including the virtual destructor
virtual AStarGoalBase* GetGoalBase(void) = 0;
virtual void GetPath(vector<Waypoint>& outPath) = 0;
virtual void RunAStar(void) = 0;
virtual void SetBailoutCap(long inMaxRevolutions);
// etc.
};
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