listing5.cpp
来自「C人工智能游戏开发的一些实例源代码 C Game development in 」· C++ 代码 · 共 20 行
CPP
20 行
/* Copyright (C) Dan Higgins, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) Dan Higgins, 2001"
*/
// This is used to modify the pathfinder,
// making it slightly slower, but saves memory.
class PathModifierSubmarine : public PathModifierGoalBase
{
public:
virtual long GetTileCost( U2Dpoint<long>& inFrom,
U2Dpoint<long>& inTo);
virtual bool TileIsOpen( Tile* inTile, U2Dpoint<long>& inPoint);
};
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