listing2.cpp
来自「C人工智能游戏开发的一些实例源代码 C Game development in 」· C++ 代码 · 共 20 行
CPP
20 行
/* Copyright (C) Dan Higgins, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) Dan Higgins, 2001"
*/
typedef unsigned char AStarNodeStatusFlags;
enum
{
kClear = 0x00, //empty, unexamined.
KPassable = 0x01, //examined, node is not blocked
KBlocked = 0x02, //examined, node is blocked
KOpen = 0x04, //node is on the open list
KClosed = 0x08 //node is on the closed list
};
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