stdafx.h
来自「C人工智能游戏开发的一些实例源代码 C Game development in 」· C头文件 代码 · 共 38 行
H
38 行
//----------------------------------------------------------------------------------------------
// Sequential Prediction Demo: The positioning pattern
//
// Author: Fri Mommersteeg
// Date: 10-09-2001
// File: StdAfx.h (precompiled header; used by Visual C++)
//----------------------------------------------------------------------------------------------
#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
//----------------------------------------------------------------------------------------------
// Include files (headers the change infrequently)
//----------------------------------------------------------------------------------------------
#include <windows.h>
#include <ddraw.h>
#include "directdraw.h"
#include <mmsystem.h>
#include <crtdbg.h>
#include <dsound.h>
#include "directsound.h"
#include "resource.h"
#include "tennis.h"
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
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