patternbot.h
来自「C人工智能游戏开发的一些实例源代码 C Game development in 」· C头文件 代码 · 共 44 行
H
44 行
//----------------------------------------------------------------------------------------------
// Sequential Prediction Demo: The positioning pattern
//
// Author: Fri Mommersteeg
// Date: 10-09-2001
// File: PatternBot.h
//----------------------------------------------------------------------------------------------
#ifndef __PATTERNBOT_H
#define __PATTERNBOT_H
//----------------------------------------------------------------------------------------------
// Include files
//----------------------------------------------------------------------------------------------
#include "aibot.h"
#include "array.h"
//----------------------------------------------------------------------------------------------
// CPatternBot: An AI-controlled bot that can generate patterns in where it plays the ball to
//----------------------------------------------------------------------------------------------
class CPatternBot : public CAiBot {
public:
void SetPatternSize(int nSize);
int GetPatternSize();
protected:
virtual void ShowStatistics(HDC dc) { /* do not show statistics */ }
virtual void OnBallCollision();
virtual void ResetForService(BOOL HasService);
protected:
CArray <int> m_Pattern;
int m_PatternPos;
};
//----------------------------------------------------------------------------------------------
#endif // __PATTERNBOT_H
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