goal_hitswitch.h
来自「C人工智能游戏开发的一些实例源代码 C Game development in 」· C头文件 代码 · 共 24 行
H
24 行
class Goal_HitSwitch : public Goal, public GoalQueue //for hitting a switch
{
public:
Goal_HitSwitch( AI* pAI, const PathNode *switchNode_);
virtual ~Goal_HitSwitch();
virtual bool Success();
//replan subgoals
virtual bool ReplanSubgoals();
// Update the goal
virtual void Update( float secs_elapsed );
protected:
const Switch *pSwitch;
bool active;
const PathNode *switchNode;
};
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