📄 gameobject.cpp
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/* Copyright (C) Steve Rabin, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) Steve Rabin, 2001"
*/
#include "gameobject.h"
GameObject::GameObject( objectID id )
{
m_ID = id;
}
GameObject::~GameObject( void )
{
}
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