📄 robot.cpp
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/* Copyright (C) Steve Rabin, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) Steve Rabin, 2001"
*/
#include "robot.h"
#include <string.h>
//Add new states here
enum States { STATE_Initialize,
STATE_Wander
};
//Note: The macro keywords can be highlighted by placing them in the file
//USERTYPE.DAT in the same directory as MSDEV.EXE
bool Robot::States( StateMachineEvent event, MSG_Object * msg, int state )
{
BeginStateMachine
OnMsg( MSG_ChangeState ) //Default msg response (if not handled inside current state)
m_timer--;
///////////////////////////////////////////////////////////////
State( STATE_Initialize )
OnEnter
unsigned int paper = 8;
paper++;
m_timer = 0;
char test[256];
strcpy( test, statename );
SendDelayedMsg( 1.0f, MSG_Timeout, m_Owner->GetID() );
SendDelayedMsgToMe( 10.0f, MSG_ChangeState, SCOPE_TO_THIS_STATE );
OnMsg( MSG_Timeout )
m_timer--;
OnUpdate
m_timer++;
if( m_timer > 10 ) {
SetState( STATE_Wander );
}
OnExit
unsigned int joke = 5;
joke++;
///////////////////////////////////////////////////////////////
State( STATE_Wander )
OnMsg( MSG_ChangeState )
SetState( STATE_Initialize );
OnUpdate
m_timer = 0;
EndStateMachine
}
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