done.cpp
来自「C人工智能游戏开发的一些实例源代码 C Game development in 」· C++ 代码 · 共 41 行
CPP
41 行
#include "character.h"
#include "Done.h"
#include "gametime.h"
#include "util.h"
Done::Done()
{
m_name = "Done";
m_owner = NULL;
}
void Done::init ( IEOwner * owner )
{
m_owner = dynamic_cast<Character *> (owner);
}
bool Done::update ()
{
if ( m_owner->getDone() )
{
m_owner->setDone ( false ); // reset for the next guy
return true;
}
else
return false;
}
IEOwner * Done::getOwner ()
{
return m_owner;
}
const char * Done::getName()
{
return m_name.c_str();
}
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