damagereact.h
来自「C人工智能游戏开发的一些实例源代码 C Game development in 」· C头文件 代码 · 共 42 行
H
42 行
#ifndef _DamageReact_H_
#define _DamageReact_H_
#include "ieexec.h"
class Character;
class DamageReact : public IEExec
{
public:
DamageReact();
void init ( IEOwner * owner );
bool start ();
bool update ();
bool finish ();
IEOwner * getOwner ();
const char * getName();
enum DamageReactStates
{
Go,
Done
};
private:
std::string m_name;
Character * m_owner;
float m_clock;
float m_time;
};
#endif
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