dying.cpp
来自「C人工智能游戏开发的一些实例源代码 C Game development in 」· C++ 代码 · 共 40 行
CPP
40 行
#include "character.h"
#include "Dying.h"
#include "gametime.h"
#include "util.h"
Dying::Dying()
{
m_name = "Dying";
m_owner = NULL;
}
void Dying::init ( IEOwner * owner )
{
m_owner = dynamic_cast<Character *> (owner);
}
bool Dying::update ()
{
int curHealth = m_owner->getHealth();
if ( curHealth <= 0 )
return true;
else
return false;
}
IEOwner * Dying::getOwner ()
{
return m_owner;
}
const char * Dying::getName()
{
return m_name.c_str();
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?