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📄 mygame.odl

📁 随手写的小游戏
💻 ODL
字号:
// MyGame.odl : type library source for MyGame.exe

// This file will be processed by the MIDL compiler to produce the
// type library (MyGame.tlb).

[ uuid(E82455AB-788B-4231-8556-B55D614FDEE2), version(1.0) ]
library MyGame
{
	importlib("stdole32.tlb");
	importlib("stdole2.tlb");


	//  Primary dispatch interface for CMyGameDoc
	
	[ uuid(A18A5B0F-5123-4F98-9DE2-94058EC209C1) ]
	dispinterface IMyGame
	{
		properties:
			// NOTE - ClassWizard will maintain property information here.
			//    Use extreme caution when editing this section.
			//{{AFX_ODL_PROP(CMyGameDoc)
			//}}AFX_ODL_PROP
			
		methods:
			// NOTE - ClassWizard will maintain method information here.
			//    Use extreme caution when editing this section.
			//{{AFX_ODL_METHOD(CMyGameDoc)
			//}}AFX_ODL_METHOD

	};

	//  Class information for CMyGameDoc
	
	[ uuid(974146E1-C4C0-419B-BF77-397E4016E93E) ]
	coclass Document
	{
		[default] dispinterface IMyGame;
	};

	//{{AFX_APPEND_ODL}}
	//}}AFX_APPEND_ODL}}
};

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