📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by MyGame.rc
//
#define IDD_ABOUTBOX 100
#define IDP_OLE_INIT_FAILED 100
#define IDD_MYGAME_FORM 101
#define IDP_SOCKETS_INIT_FAILED 104
#define IDR_MAINFRAME 128
#define IDR_MYGAMETYPE 129
#define IDD_TOP_BAR 130
#define IDD_GAME_SETUP 131
#define IDC_CURSOR1 133
#define IDC_CURSOR2 134
#define IDD_SETUP_SER_NO 135
#define IDD_SETUP_HITIT 137
#define IDC_TIME_USED 1003
#define IDC_EDIT2 1004
#define IDC_GAME_BONUS 1004
#define IDC_COMBO1 1005
#define IDC_SLIDER1 1006
#define IDC_SLIDER2 1007
#define IDC_EDIT1 1008
#define IDC_EDIT3 1009
#define ID_GAME_NEW 32771
#define ID_GAME_SETUP 32772
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 138
#define _APS_NEXT_COMMAND_VALUE 32772
#define _APS_NEXT_CONTROL_VALUE 1009
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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