📄 getpriorityclassu.pas
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unit GetPriorityClassU;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls, ExtCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
Edit1: TEdit;
Label1: TLabel;
RadioGroup1: TRadioGroup;
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.DFM}
procedure TForm1.Button1Click(Sender: TObject);
var
Process: THandle; // holds a handle to the process
PriorityClass: DWORD; // holds the priority class
begin
{retrieve the current process handle}
Process := Windows.GetCurrentProcess;
{retrieve the priority class}
PriorityClass := GetPriorityClass(Process);
{display the priority class}
case PriorityClass of
NORMAL_PRIORITY_CLASS: Edit1.Text := 'NORMAL_PRIORITY_CLASS';
IDLE_PRIORITY_CLASS: Edit1.Text := 'IDLE_PRIORITY_CLASS';
HIGH_PRIORITY_CLASS: Edit1.Text := 'HIGH_PRIORITY_CLASS';
REALTIME_PRIORITY_CLASS: Edit1.Text := 'REALTIME_PRIORITY_CLASS';
end;
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
{set the selected priority class}
case RadioGroup1.ItemIndex of
0: SetPriorityClass(Windows.GetCurrentProcess, NORMAL_PRIORITY_CLASS);
1: SetPriorityClass(Windows.GetCurrentProcess, IDLE_PRIORITY_CLASS);
2: SetPriorityClass(Windows.GetCurrentProcess, HIGH_PRIORITY_CLASS);
3: SetPriorityClass(Windows.GetCurrentProcess, REALTIME_PRIORITY_CLASS);
end;
end;
end.
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