📄 gamemycanvas01.java
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package TestDemo01;
import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.GameCanvas;
import javax.microedition.lcdui.game.Sprite;
public class gameMyCanvas01 extends GameCanvas {
private Graphics g;
private Image image;
private Sprite sprite;
protected gameMyCanvas01() {
super(true);
try{
image=Image.createImage("/fly1.PNG");
}
catch(Exception e){
e.printStackTrace();
}
g=this.getGraphics();
g.setColor(255,255,255);
sprite =new Sprite(image,155,138);
sprite.setPosition(20, 50);
sprite.defineReferencePixel(sprite.getWidth()/2, sprite.getHeight()/2);
sprite.paint(g);
this.flushGraphics();
}
public void transform(int angle){
switch(angle){
case 0:sprite.setTransform(sprite.TRANS_NONE);
draw();break;
case 1:sprite.setTransform(sprite.TRANS_MIRROR_ROT180);
draw();break;
case 2:sprite.setTransform(sprite.TRANS_MIRROR);
draw();break;
case 3:sprite.setTransform(sprite.TRANS_ROT180);
draw();break;
case 4:sprite.setTransform(sprite.TRANS_MIRROR_ROT270);
draw();break;
case 5:sprite.setTransform(sprite.TRANS_ROT90);
draw();break;
case 6:sprite.setTransform(sprite.TRANS_ROT270);
draw();break;
case 7:sprite.setTransform(sprite.TRANS_MIRROR_ROT90);
draw();break;
}
}
private void draw(){
g.fillRect(0, 0, this.getWidth(), this.getHeight());
sprite.paint(g);
this.flushGraphics();
}
}
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