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📄 cp_fb.h

📁 Simple Cube plotting using frame buffers
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// cp_fb.h //// Copyright (c) 2006, Mike Acton <macton@cellperformance.com>// // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated // documentation files (the "Software"), to deal in the Software without restriction, including without// limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of// the Software, and to permit persons to whom the Software is furnished to do so, subject to the following// conditions://// The above copyright notice and this permission notice shall be included in all copies or substantial// portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT// LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO// EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE// OR OTHER DEALINGS IN THE SOFTWARE.#ifndef CP_FB_H#define CP_FB_H#if defined(__cplusplus)extern "C" {#endiftypedef struct cp_fb cp_fb;struct cp_fb{    uint32_t  w;    uint32_t  h;    uint32_t  stride;    uintptr_t start_addr;    uintptr_t draw_addr[2];    uint32_t  size;    int       fd;};int  cp_fb_open( cp_fb* const restrict fb );void cp_fb_close( const cp_fb* const restrict fb );void cp_fb_wait_vsync( cp_fb* const restrict fb );void cp_fb_flip( cp_fb* const restrict fb, unsigned long field_ndx );#if defined(__cplusplus)}#endif#endif /* CP_FB_H */

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