📄 mainpanel.java
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import java.awt.Color;
import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
public class mainPanel extends JPanel implements MouseListener,MouseMotionListener{
/**
*
*/
private static final long serialVersionUID = 1L;
private chessHead cHead;
mainPanel(chessHead a){
setOpaque(true);
addMouseListener(this);
addMouseMotionListener(this);
cHead=a;
}
public void draw(Graphics g,int i,int j){
int x=i*20+20;
int y=j*20+20;
// if(i!=20 && j!=30)
// {
g.setColor(Color.black);
g.drawRect(x,y,20,20);
// }
if(chessHead.chessMap[i][j] == 1 )
{
g.setColor(Color.gray);
g.drawOval(x-8,y-8,16,16);
if(chessHead.blackPlayer.getColor().equals("Black"))
g.setColor(Color.black);
else if(chessHead.blackPlayer.getColor().equals("Blue"))
g.setColor(Color.blue) ;
g.fillOval(x-8,y-8,16,16);
//g.fillRect(x, y, 20, 20);
}
//draw the red chess
if(chessHead.chessMap[i][j] == 2 )
{
g.setColor(Color.gray);
g.drawOval(x-8,y-8,16,16);
g.fillOval(x-8,y-8,16,16);
if(chessHead.whitePlayer.getColor().equals("Red"))
g.setColor(Color.red);
else if(chessHead.whitePlayer.getColor().equals("White"))
g.setColor(Color.white) ;
g.fillOval(x-8,y-8,16,16);
}
}
public void paintComponent(Graphics g){
super.paintComponent(g);
for(int i=0;i<=15;i++){
for(int j=0;j<=12;j++){
draw(g,i,j);
}
}
}
public void restart(){
for(int i=0;i<=20;i++)
for(int j=0;j<=15;j++)
chessHead.chessMap[i][j]=0;
repaint();
}
public void mouseClicked(MouseEvent e)
{
// System.out.println("here");
//int x = evt.getX() / 20;
//int y = evt.getY() / 20;
}
public void mouseReleased(MouseEvent evt)
{
}
public void mouseEntered(MouseEvent mouseevt)
{
}
public void mouseExited(MouseEvent mouseevent)
{
}
public void mouseMoved(MouseEvent moveevt){
// int x=(moveevt.getX()-10)/20;
// int y=(moveevt.gety()-10)/20;
// repaint();
}
public void mouseDragged(MouseEvent evt){
}
public void mousePressed(MouseEvent e) {
int x = (e.getX()-10) / 20;
int y = (e.getY()-10) / 20;
int count=0;
int ax=x,ay=y;
if (e.getModifiers()==MouseEvent.BUTTON1_MASK)
{
cHead.doingJob(x, y);
repaint();
}
//judge winner
//up&down
while(chessHead.chessMap[ax][ay]==chessHead.chessMap[x][y]){
count++;
if(ax<20) ax++;
}
ax=x;count--;
while(chessHead.chessMap[ax][ay]==chessHead.chessMap[x][y]){
count++;
if(ax==0) break;
if(ax>0) ax--;
}
if(count>4)
{
JOptionPane.showMessageDialog( mainClass.thisGame, cHead.currenPlayer()+" are Winner!!","Win",1);
restart();
return;
}
// left&right
ax=x;count=0;
while(chessHead.chessMap[ax][ay]==chessHead.chessMap[x][y]){
count++;
if(ay<15) ay++;
}
ay=y;count--;
while(chessHead.chessMap[ax][ay]==chessHead.chessMap[x][y]){
count++;
if(ay==0) break;
if(ay>0) ay--;
}
if(count>4) {
JOptionPane.showMessageDialog( mainClass.thisGame, cHead.currenPlayer()+" are Winner!!","Win",1);
restart();
return;
}
//northeast&&
ax=x;ay=y;count=0;
while(chessHead.chessMap[ax][ay]==chessHead.chessMap[x][y]){
count++;
if(ax==0||ay==0) break;
if(ay>0&ax>0) {
ay--;ax--;
}
}
ay=y;ax=x;;count--;
while(chessHead.chessMap[ax][ay]==chessHead.chessMap[x][y]){
count++;
if(ay<15&&ax<20) {
ay++;ax++;
}
}
if(count>4) {
JOptionPane.showMessageDialog( mainClass.thisGame, cHead.currenPlayer()+" are Winner!!","Win",1);
restart();
return;
}
ax=x;ay=y;count=0;
while(chessHead.chessMap[ax][ay]==chessHead.chessMap[x][y]){
count++;
if(ax==0) break;
if(ay<15&&ax>0) {
ay++;ax--;
}
}
ay=y;ax=x;count--;
while(chessHead.chessMap[ax][ay]==chessHead.chessMap[x][y]){
count++;
if(ay==0) break;
if(ay>0&&ax<20) {
ay--;ax++;
}
}
if(count>4) {
JOptionPane.showMessageDialog( mainClass.thisGame, cHead.currenPlayer()+" are Winner!!","Win",1);
restart();
return;
}
// TODO Auto-generated method stub
// int x = (e.getX()-10) / 20;
// int y = (e.getY()-10) / 20;
// if (e.getModifiers()==MouseEvent.BUTTON1_MASK)
// {
// cHead.doingJob(x, y);
// repaint();
// System.out.println(cm.getisOdd()+" "+cm.getarrMapShow()[x][y]);
// if(cHead.judgeSuccess(x,y,cm.getisOdd()))
// {
// cm.showSuccess(this);
// evt.consume();
// ChessFrame.iscomputer=false;
// //cf.restart();
// }
// if(ChessFrame.iscomputer&&!cm.getisExist())//
// {
// cm.computerdo(cm.getWidth(),cm.getHeight());
//evt.consume();
// repaint();
// if(cm.judgeSuccess(cm.getX(),cm.getY(),cm.getisOdd()))
// {
// cm.showDefeat(this);
// evt.consume();
// //cf.restart();
// }
// }
// }
}
}
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