📄 commsocket.h
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#if !defined(AFX_COMMSOCKET_H__E0DFF7D2_67AE_4FF3_9415_445E83EC85BA__INCLUDED_)
#define AFX_COMMSOCKET_H__E0DFF7D2_67AE_4FF3_9415_445E83EC85BA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CommSocket.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CCommSocket command target
class CCommSocket : public CSocket
{
// Attributes
public:
SMessage m_Msg;
int m_iUsedMinutes;
// Operations
public:
CCommSocket();
virtual ~CCommSocket();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCommSocket)
public:
virtual void OnReceive(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CCommSocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COMMSOCKET_H__E0DFF7D2_67AE_4FF3_9415_445E83EC85BA__INCLUDED_)
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