📄 serialport.cpp
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// until one of nine events occur that require action.
Event = WaitForMultipleObjects(3, port->m_hEventArray, FALSE, INFINITE);
switch (Event)
{
case 0:
{
// Shutdown event. This is event zero so it will be
// the higest priority and be serviced first.
CloseHandle(port->m_hComm);
port->m_hComm=NULL;
port->m_bThreadAlive = FALSE;
// Kill this thread. break is not needed, but makes me feel better.
AfxEndThread(100);
break;
}
case 1: // read event
{
GetCommMask(port->m_hComm, &CommEvent);
if (CommEvent & EV_RXCHAR)
// Receive character event from port.
//memset( &comstat, 0, sizeof(COMSTAT) );
ReceiveChar(port, comstat);
if (CommEvent & EV_CTS)
::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_CTS_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
if (CommEvent & EV_BREAK)
::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_BREAK_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
if (CommEvent & EV_ERR)
::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_ERR_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
if (CommEvent & EV_RING)
::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RING_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
if (CommEvent & EV_RXFLAG)
::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RXFLAG_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr);
break;
}
case 2: // write event
{
// Write character event from port
WriteChar(port);
break;
}
} // end switch
} // close forever loop
return 0;
}
//
// start comm watching
//
BOOL CSerialPort::StartMonitoring()
{
if (!(m_Thread = AfxBeginThread(CommThread, this)))
return FALSE;
TRACE("Thread started\n");
return TRUE;
}
//
// Restart the comm thread
//
BOOL CSerialPort::RestartMonitoring()
{
TRACE("Thread resumed\n");
m_Thread->ResumeThread();
return TRUE;
}
//
// Suspend the comm thread
//
BOOL CSerialPort::StopMonitoring()
{
TRACE("Thread suspended\n");
m_Thread->SuspendThread();
return TRUE;
}
//
// If there is a error, give the right message
//
void CSerialPort::ProcessErrorMessage(char* ErrorText)
{
char *Temp = new char[200];
LPVOID lpMsgBuf;
FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL,
GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
(LPTSTR) &lpMsgBuf,
0,
NULL
);
sprintf(Temp, "WARNING: %s Failed with the following error: \n%s\nPort: %d\n", (char*)ErrorText, lpMsgBuf, m_nPortNr);
MessageBox(NULL, Temp, "Application Error", MB_ICONSTOP);
LocalFree(lpMsgBuf);
delete [] Temp;
}
//
// Write a character.
//
void CSerialPort::WriteChar(CSerialPort* port)
{
BOOL bWrite = TRUE;
BOOL bResult = TRUE;
DWORD BytesSent = 0;
ResetEvent(port->m_hWriteEvent);
// Gain ownership of the critical section
EnterCriticalSection(&port->m_csCommunicationSync);
if (bWrite)
{
// Initailize variables
port->m_ov.Offset = 0;
port->m_ov.OffsetHigh = 0;
// Clear buffer
PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);
bResult = WriteFile(port->m_hComm, // Handle to COMM Port
port->m_szWriteBuffer, // Pointer to message buffer in calling finction
// strlen((char*)port->m_szWriteBuffer), // Length of message to send
port->m_nWriteSize, // Length of message to send
&BytesSent, // Where to store the number of bytes sent
&port->m_ov); // Overlapped structure
// deal with any error codes
if (!bResult)
{
DWORD dwError = GetLastError();
switch (dwError)
{
case ERROR_IO_PENDING:
{
// continue to GetOverlappedResults()
BytesSent = 0;
bWrite = FALSE;
break;
}
default:
{
// all other error codes
port->ProcessErrorMessage("WriteFile()");
}
}
}
else
{
LeaveCriticalSection(&port->m_csCommunicationSync);
}
} // end if(bWrite)
if (!bWrite)
{
bWrite = TRUE;
bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port
&port->m_ov, // Overlapped structure
&BytesSent, // Stores number of bytes sent
TRUE); // Wait flag
LeaveCriticalSection(&port->m_csCommunicationSync);
// deal with the error code
// if (!bResult)
{
// port->ProcessErrorMessage("GetOverlappedResults() in WriteFile()");
}
} // end if (!bWrite)
//Verify that the data size send equals what we tried to send
if (BytesSent != port->m_nWriteSize) // Length of message to send)
{
TRACE("WARNING: WriteFile() error.. Bytes Sent: %d; Message Length: %d\n", BytesSent, strlen((char*)port->m_szWriteBuffer));
}
// ::SendMessage((port->m_pOwner)->m_hWnd, WM_COMM_TXEMPTY_DETECTED, (WPARAM) RXBuff, (LPARAM) port->m_nPortNr);
// ::SendMessage((port->m_pOwner)->m_hWnd, WM_COMM_TXEMPTY_DETECTED,0,(LPARAM) port->m_nPortNr);
}
//
// Character received. Inform the owner
//
//void CSerialPort::ReceiveChar(CSerialPort* port, COMSTAT comstat)
//{
// BOOL bRead = TRUE;
// BOOL bResult = TRUE;
// DWORD dwError = 0;
// DWORD BytesRead = 0;
// unsigned char RXBuff;
//
// for (;;)
// {
// // Gain ownership of the comm port critical section.
// // This process guarantees no other part of this program
// // is using the port object.
//
// EnterCriticalSection(&port->m_csCommunicationSync);
//
// // ClearCommError() will update the COMSTAT structure and
// // clear any other errors.
//
// bResult = ClearCommError(port->m_hComm, &dwError, &comstat);
//
// LeaveCriticalSection(&port->m_csCommunicationSync);
//
// // start forever loop. I use this type of loop because I
// // do not know at runtime how many loops this will have to
// // run. My solution is to start a forever loop and to
// // break out of it when I have processed all of the
// // data available. Be careful with this approach and
// // be sure your loop will exit.
// // My reasons for this are not as clear in this sample
// // as it is in my production code, but I have found this
// // solutiion to be the most efficient way to do this.
//
// if (comstat.cbInQue == 0)
// {
// // break out when all bytes have been read
// break;
// }
//
// EnterCriticalSection(&port->m_csCommunicationSync);
//
// if (bRead)
// {
// bResult = ReadFile(port->m_hComm, // Handle to COMM port
// &RXBuff, // RX Buffer Pointer
// 1, // Read one byte
// &BytesRead, // Stores number of bytes read
// &port->m_ov); // pointer to the m_ov structure
// // deal with the error code
// if (!bResult)
// {
// switch (dwError = GetLastError())
// {
// case ERROR_IO_PENDING:
// {
// // asynchronous i/o is still in progress
// // Proceed on to GetOverlappedResults();
// bRead = FALSE;
// break;
// }
// default:
// {
// // Another error has occured. Process this error.
// port->ProcessErrorMessage("ReadFile()");
// break;
// }
// }
// }
// else
// {
// // ReadFile() returned complete. It is not necessary to call GetOverlappedResults()
// bRead = TRUE;
// }
// } // close if (bRead)
//
// if (!bRead)
// {
// bRead = TRUE;
// bResult = GetOverlappedResult(port->m_hComm, // Handle to COMM port
// &port->m_ov, // Overlapped structure
// &BytesRead, // Stores number of bytes read
// TRUE); // Wait flag
//
// // deal with the error code
// if (!bResult)
// {
// port->ProcessErrorMessage("GetOverlappedResults() in ReadFile()");
// }
// } // close if (!bRead)
//
// LeaveCriticalSection(&port->m_csCommunicationSync);
//
// // notify parent that a byte was received
// ::SendMessage((port->m_pOwner)->m_hWnd, WM_COMM_RXCHAR, (WPARAM) RXBuff, (LPARAM) port->m_nPortNr);
// } // end forever loop
//
//}
//
// Write a string to the port
//
void CSerialPort::WriteToPort(char* string)
{
assert(m_hComm != 0);
memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
strcpy(m_szWriteBuffer, string);
m_nWriteSize=strlen(string);
// set event for write
SetEvent(m_hWriteEvent);
}
void CSerialPort::WriteToPort(char* string,int n)
{
assert(m_hComm != 0);
memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
// memset(m_szWriteBuffer, 0, n);
// strncpy(m_szWriteBuffer, string, n);
memcpy(m_szWriteBuffer, string, n);
m_nWriteSize=n;
// set event for write
SetEvent(m_hWriteEvent);
}
void CSerialPort::WriteToPort(LPCTSTR string)
{
assert(m_hComm != 0);
memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
strcpy(m_szWriteBuffer, string);
m_nWriteSize=strlen(string);
// set event for write
SetEvent(m_hWriteEvent);
}
void CSerialPort::WriteToPort(LPCTSTR string,int n)
{
assert(m_hComm != 0);
memset(m_szWriteBuffer, 0, sizeof(m_szWriteBuffer));
// strncpy(m_szWriteBuffer, string, n);
memcpy(m_szWriteBuffer, string, n);
m_nWriteSize=n;
// set event for write
SetEvent(m_hWriteEvent);
}
//
// Return the device control block
//
DCB CSerialPort::GetDCB()
{
return m_dcb;
}
//
// Return the communication event masks
//
DWORD CSerialPort::GetCommEvents()
{
return m_dwCommEvents;
}
//
// Return the output buffer size
//
DWORD CSerialPort::GetWriteBufferSize()
{
return m_nWriteBufferSize;
}
void CSerialPort::ClosePort()
{
SetEvent(m_hShutdownEvent);
}
/*
void CSerialPort::ClosePort()
{
do
{
SetEvent(m_hShutdownEvent);
} while (m_bThreadAlive);
// if the port is still opened: close it
if (m_hComm != NULL)
{
CloseHandle(m_hComm);
m_hComm = NULL;
}
// Close Handles
if(m_hShutdownEvent!=NULL)
CloseHandle( m_hShutdownEvent);
if(m_ov.hEvent!=NULL)
CloseHandle( m_ov.hEvent );
if(m_hWriteEvent!=NULL)
CloseHandle( m_hWriteEvent );
TRACE("Thread ended\n");
delete [] m_szWriteBuffer;
}
*/
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