📄 frame.h
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/*!
************************************************************************
* \file frame.h
*
* \brief
* headers for frame format related information
*
* \author
*
************************************************************************
*/
#ifndef _FRAME_H_
#define _FRAME_H_
typedef enum {
CM_UNKNOWN = -1,
CM_YUV = 0,
CM_RGB = 1,
CM_XYZ = 2,
} ColorModel;
typedef enum {
CF_UNKNOWN = -1, //!< Unknown color format
YUV400 = 0, //!< Monochrome
YUV420 = 1, //!< 4:2:0
YUV422 = 2, //!< 4:2:2
YUV444 = 3, //!< 4:4:4
} ColorFormat;
typedef struct
{
ColorFormat yuv_format; //!< YUV format (0=4:0:0, 1=4:2:0, 2=4:2:2, 3=4:4:4)
ColorModel color_model; //!< 4:4:4 format (0: YUV, 1: RGB, 2: XYZ)
double frame_rate; //!< frame rate
int width; //!< luma component frame width
int height; //!< luma component frame height
int height_cr; //!< chroma component frame width
int width_cr; //!< chroma component frame height
int mb_width; //!< luma component frame width
int mb_height; //!< luma component frame height
int size_cmp[3]; //!< component sizes
int size; //!< total image size
int bit_depth[3]; //!< component bit depth
int max_value[3]; //!< component max value
int max_value_sq[3]; //!< component max value squared
} FrameFormat;
#endif
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