dtmiterator.java

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/* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *     http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * $Id: DTMIterator.java,v 1.2.4.1 2005/09/15 08:14:54 suresh_emailid Exp $ */package com.sun.org.apache.xml.internal.dtm;/** * <code>DTMIterators</code> are used to step through a (possibly * filtered) set of nodes.  Their API is modeled largely after the DOM * NodeIterator. *  * <p>A DTMIterator is a somewhat unusual type of iterator, in that it  * can serve both single node iteration and random access.</p> *  * <p>The DTMIterator's traversal semantics, i.e. how it walks the tree, * are specified when it is created, possibly and probably by an XPath * <a href="http://www.w3.org/TR/xpath#NT-LocationPath>LocationPath</a> or  * a <a href="http://www.w3.org/TR/xpath#NT-UnionExpr">UnionExpr</a>.</p> *  * <p>A DTMIterator is meant to be created once as a master static object, and  * then cloned many times for runtime use.  Or the master object itself may  * be used for simpler use cases.</p> * * <p>At this time, we do not expect DTMIterator to emulate * NodeIterator's "maintain relative position" semantics under * document mutation.  It's likely to respond more like the * TreeWalker's "current node" semantics. However, since the base DTM * is immutable, this issue currently makes no practical * difference.</p> * * <p>State: In progress!!</p> */public interface DTMIterator{  // Constants returned by acceptNode, borrowed from the DOM Traversal chapter  // %REVIEW% Should we explicitly initialize them from, eg,  // org.w3c.dom.traversal.NodeFilter.FILTER_ACCEPT?  /**   * Accept the node.   */  public static final short FILTER_ACCEPT = 1;  /**   * Reject the node. Same behavior as FILTER_SKIP. (In the DOM these   * differ when applied to a TreeWalker but have the same result when   * applied to a NodeIterator).   */  public static final short FILTER_REJECT = 2;  /**   * Skip this single node.    */  public static final short FILTER_SKIP = 3;      /**   * Get an instance of a DTM that "owns" a node handle.  Since a node    * iterator may be passed without a DTMManager, this allows the    * caller to easily get the DTM using just the iterator.   *   * @param nodeHandle the nodeHandle.   *   * @return a non-null DTM reference.   */  public DTM getDTM(int nodeHandle);    /**   * Get an instance of the DTMManager.  Since a node    * iterator may be passed without a DTMManager, this allows the    * caller to easily get the DTMManager using just the iterator.   *   * @return a non-null DTMManager reference.   */  public DTMManager getDTMManager();  /**   * The root node of the <code>DTMIterator</code>, as specified when it   * was created.  Note the root node is not the root node of the    * document tree, but the context node from where the iteration    * begins and ends.   *   * @return nodeHandle int Handle of the context node.   */  public int getRoot();  /**   * Reset the root node of the <code>DTMIterator</code>, overriding   * the value specified when it was created.  Note the root node is   * not the root node of the document tree, but the context node from   * where the iteration begins.   *   * @param nodeHandle int Handle of the context node.   * @param environment The environment object.     * The environment in which this iterator operates, which should provide:   * <ul>   * <li>a node (the context node... same value as "root" defined below) </li>   * <li>a pair of non-zero positive integers (the context position and the context size) </li>   * <li>a set of variable bindings </li>   * <li>a function library </li>   * <li>the set of namespace declarations in scope for the expression.</li>   * <ul>   *    * <p>At this time the exact implementation of this environment is application    * dependent.  Probably a proper interface will be created fairly soon.</p>   *    */  public void setRoot(int nodeHandle, Object environment);    /**   * Reset the iterator to the start. After resetting, the next node returned   * will be the root node -- or, if that's filtered out, the first node   * within the root's subtree which is _not_ skipped by the filters.   */  public void reset();  /**   * This attribute determines which node types are presented via the   * iterator. The available set of constants is defined above.     * Nodes not accepted by   * <code>whatToShow</code> will be skipped, but their children may still   * be considered.   *   * @return one of the SHOW_XXX constants, or several ORed together.   */  public int getWhatToShow();  /**   * <p>The value of this flag determines whether the children of entity   * reference nodes are visible to the iterator. If false, they  and   * their descendants will be rejected. Note that this rejection takes   * precedence over <code>whatToShow</code> and the filter. </p>   *    * <p> To produce a view of the document that has entity references   * expanded and does not expose the entity reference node itself, use   * the <code>whatToShow</code> flags to hide the entity reference node   * and set <code>expandEntityReferences</code> to true when creating the   * iterator. To produce a view of the document that has entity reference   * nodes but no entity expansion, use the <code>whatToShow</code> flags   * to show the entity reference node and set   * <code>expandEntityReferences</code> to false.</p>   *   * <p>NOTE: In Xalan's use of DTM we will generally have fully expanded   * entity references when the document tree was built, and thus this   * flag will have no effect.</p>   *   * @return true if entity references will be expanded.  */  public boolean getExpandEntityReferences();  /**   * Returns the next node in the set and advances the position of the   * iterator in the set. After a <code>DTMIterator</code> has setRoot called,   * the first call to <code>nextNode()</code> returns that root or (if it   * is rejected by the filters) the first node within its subtree which is   * not filtered out.   * @return The next node handle in the set being iterated over, or   *  <code>DTM.NULL</code> if there are no more members in that set.   */  public int nextNode();  /**   * Returns the previous node in the set and moves the position of the   * <code>DTMIterator</code> backwards in the set.   * @return The previous node handle in the set being iterated over,   *   or <code>DTM.NULL</code> if there are no more members in that set.   */  public int previousNode();  /**   * Detaches the <code>DTMIterator</code> from the set which it iterated   * over, releasing any computational resources and placing the iterator   * in the INVALID state. After <code>detach</code> has been invoked,   * calls to <code>nextNode</code> or <code>previousNode</code> will   * raise a runtime exception.   */  public void detach();    /**   * Specify if it's OK for detach to release the iterator for reuse.   *    * @param allowRelease true if it is OK for detach to release this iterator    * for pooling.   */  public void allowDetachToRelease(boolean allowRelease);  /**   * Get the current node in the iterator. Note that this differs from   * the DOM's NodeIterator, where the current position lies between two   * nodes (as part of the maintain-relative-position semantic).   *   * @return The current node handle, or -1.   */  public int getCurrentNode();  /**   * Tells if this NodeSetDTM is "fresh", in other words, if   * the first nextNode() that is called will return the   * first node in the set.   *   * @return true if the iteration of this list has not yet begun.   */  public boolean isFresh();  //========= Random Access ==========  /**   * If setShouldCacheNodes(true) is called, then nodes will   * be cached, enabling random access, and giving the ability to do    * sorts and the like.  They are not cached by default.   *   * %REVIEW% Shouldn't the other random-access methods throw an exception   * if they're called on a DTMIterator with this flag set false?   *   * @param b true if the nodes should be cached.   */  public void setShouldCacheNodes(boolean b);    /**   * Tells if this iterator can have nodes added to it or set via    * the <code>setItem(int node, int index)</code> method.   *    * @return True if the nodelist can be mutated.   */  public boolean isMutable();  /** Get the current position within the cached list, which is one   * less than the next nextNode() call will retrieve.  i.e. if you   * call getCurrentPos() and the return is 0, the next fetch will   * take place at index 1.   *   * @return The position of the iteration.   */  public int getCurrentPos();  /**   * If an index is requested, NodeSetDTM will call this method   * to run the iterator to the index.  By default this sets   * m_next to the index.  If the index argument is -1, this   * signals that the iterator should be run to the end and   * completely fill the cache.   *   * @param index The index to run to, or -1 if the iterator should be run   *              to the end.   */  public void runTo(int index);  /**   * Set the current position in the node set.   *    * @param i Must be a valid index.   */  public void setCurrentPos(int i);  /**   * Returns the <code>node handle</code> of an item in the collection. If   * <code>index</code> is greater than or equal to the number of nodes in   * the list, this returns <code>null</code>.   *   * @param index of the item.   * @return The node handle at the <code>index</code>th position in the   *   <code>DTMIterator</code>, or <code>-1</code> if that is not a valid   *   index.   */  public int item(int index);    /**   * Sets the node at the specified index of this vector to be the   * specified node. The previous component at that position is discarded.   *   * <p>The index must be a value greater than or equal to 0 and less   * than the current size of the vector.     * The iterator must be in cached mode.</p>   *    * <p>Meant to be used for sorted iterators.</p>   *   * @param node Node to set   * @param index Index of where to set the node   */  public void setItem(int node, int index);    /**   * The number of nodes in the list. The range of valid child node indices   * is 0 to <code>length-1</code> inclusive. Note that this requires running   * the iterator to completion, and presumably filling the cache.   *   * @return The number of nodes in the list.   */  public int getLength();      //=========== Cloning operations. ============    /**   * Get a cloned Iterator that is reset to the start of the iteration.   *   * @return A clone of this iteration that has been reset.   *   * @throws CloneNotSupportedException   */  public DTMIterator cloneWithReset() throws CloneNotSupportedException;  /**   * Get a clone of this iterator, but don't reset the iteration in the    * process, so that it may be used from the current position.   *   * @return A clone of this object.   *   * @throws CloneNotSupportedException   */  public Object clone() throws CloneNotSupportedException;    /**   * Returns true if all the nodes in the iteration well be returned in document    * order.   *    * @return true if all the nodes in the iteration well be returned in document    * order.   */  public boolean isDocOrdered();    /**   * Returns the axis being iterated, if it is known.   *    * @return Axis.CHILD, etc., or -1 if the axis is not known or is of multiple    * types.   */  public int getAxis();}

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