suballocatedintvector.java

来自「JAVA 所有包」· Java 代码 · 共 556 行 · 第 1/2 页

JAVA
556
字号
      int offset=at&m_MASK;      int push;            // ***** Easier to work down from top?      while(index<=maxindex)      {        int copylen=m_blocksize-offset-1;        int[] block=m_map[index];        if(null==block)        {          push=0;          block=m_map[index]=new int[m_blocksize];        }        else        {          push=block[m_blocksize-1];          System.arraycopy(block, offset , block, offset+1, copylen);        }        block[offset]=value;        value=push;        offset=0;        ++index;      }    }  }  /**   * Wipe it out. Currently defined as equivalent to setSize(0).   */  public void removeAllElements()  {    m_firstFree = 0;    m_buildCache = m_map0;    m_buildCacheStartIndex = 0;  }  /**   * Removes the first occurrence of the argument from this vector.   * If the object is found in this vector, each component in the vector   * with an index greater or equal to the object's index is shifted   * downward to have an index one smaller than the value it had   * previously.   *   * @param s Int to remove from array   *   * @return True if the int was removed, false if it was not found   */  private  boolean removeElement(int s)  {    int at=indexOf(s,0);    if(at<0)      return false;    removeElementAt(at);    return true;  }  /**   * Deletes the component at the specified index. Each component in   * this vector with an index greater or equal to the specified   * index is shifted downward to have an index one smaller than   * the value it had previously.   *   * @param at index of where to remove and int   */  private  void removeElementAt(int at)  {        // No point in removing elements that "don't exist"...      if(at<m_firstFree)    {      int index=at>>>m_SHIFT;      int maxindex=m_firstFree>>>m_SHIFT;      int offset=at&m_MASK;            while(index<=maxindex)      {        int copylen=m_blocksize-offset-1;        int[] block=m_map[index];        if(null==block)          block=m_map[index]=new int[m_blocksize];        else          System.arraycopy(block, offset+1, block, offset, copylen);        if(index<maxindex)        {          int[] next=m_map[index+1];          if(next!=null)            block[m_blocksize-1]=(next!=null) ? next[0] : 0;        }        else          block[m_blocksize-1]=0;        offset=0;        ++index;      }    }    --m_firstFree;  }  /**   * Sets the component at the specified index of this vector to be the   * specified object. The previous component at that position is discarded.   *   * The index must be a value greater than or equal to 0 and less   * than the current size of the vector.   *   * @param value object to set   * @param at    Index of where to set the object   */  public void setElementAt(int value, int at)  {    if(at<m_blocksize)      m_map0[at]=value;    else    {      int index=at>>>m_SHIFT;      int offset=at&m_MASK;              if(index>=m_map.length)      {	int newsize=index+m_numblocks;	int[][] newMap=new int[newsize][];	System.arraycopy(m_map, 0, newMap, 0, m_map.length);	m_map=newMap;      }      int[] block=m_map[index];      if(null==block)	block=m_map[index]=new int[m_blocksize];      block[offset]=value;    }    if(at>=m_firstFree)      m_firstFree=at+1;  }    /**   * Get the nth element. This is often at the innermost loop of an   * application, so performance is critical.   *   * @param i index of value to get   *   * @return value at given index. If that value wasn't previously set,   * the result is undefined for performance reasons. It may throw an   * exception (see below), may return zero, or (if setSize has previously   * been used) may return stale data.   *   * @throws ArrayIndexOutOfBoundsException if the index was _clearly_   * unreasonable (negative, or past the highest block).   *   * @throws NullPointerException if the index points to a block that could   * have existed (based on the highest index used) but has never had anything   * set into it.   * %REVIEW% Could add a catch to create the block in that case, or return 0.   * Try/Catch is _supposed_ to be nearly free when not thrown to. Do we   * believe that? Should we have a separate safeElementAt?   */  public int elementAt(int i)  {    // This is actually a significant optimization!    if(i<m_blocksize)      return m_map0[i];    return m_map[i>>>m_SHIFT][i&m_MASK];  }  /**   * Tell if the table contains the given node.   *   * @param s object to look for   *   * @return true if the object is in the list   */  private  boolean contains(int s)  {    return (indexOf(s,0) >= 0);  }  /**   * Searches for the first occurence of the given argument,   * beginning the search at index, and testing for equality   * using the equals method.   *   * @param elem object to look for   * @param index Index of where to begin search   * @return the index of the first occurrence of the object   * argument in this vector at position index or later in the   * vector; returns -1 if the object is not found.   */  public int indexOf(int elem, int index)  {        if(index>=m_firstFree)                return -1;              int bindex=index>>>m_SHIFT;    int boffset=index&m_MASK;    int maxindex=m_firstFree>>>m_SHIFT;    int[] block;        for(;bindex<maxindex;++bindex)    {      block=m_map[bindex];      if(block!=null)        for(int offset=boffset;offset<m_blocksize;++offset)          if(block[offset]==elem)            return offset+bindex*m_blocksize;      boffset=0; // after first    }    // Last block may need to stop before end    int maxoffset=m_firstFree&m_MASK;    block=m_map[maxindex];    for(int offset=boffset;offset<maxoffset;++offset)      if(block[offset]==elem)        return offset+maxindex*m_blocksize;    return -1;      }  /**   * Searches for the first occurence of the given argument,   * beginning the search at index, and testing for equality   * using the equals method.   *   * @param elem object to look for   * @return the index of the first occurrence of the object   * argument in this vector at position index or later in the   * vector; returns -1 if the object is not found.   */  public int indexOf(int elem)  {    return indexOf(elem,0);  }  /**   * Searches for the first occurence of the given argument,   * beginning the search at index, and testing for equality   * using the equals method.   *   * @param elem Object to look for   * @return the index of the first occurrence of the object   * argument in this vector at position index or later in the   * vector; returns -1 if the object is not found.   */  private  int lastIndexOf(int elem)  {    int boffset=m_firstFree&m_MASK;    for(int index=m_firstFree>>>m_SHIFT;        index>=0;        --index)    {      int[] block=m_map[index];      if(block!=null)        for(int offset=boffset; offset>=0; --offset)          if(block[offset]==elem)            return offset+index*m_blocksize;      boffset=0; // after first    }    return -1;  }    /**   * Return the internal m_map0 array   * @return the m_map0 array   */  public final int[] getMap0()  {    return m_map0;  }    /**   * Return the m_map double array   * @return the internal map of array of arrays    */  public final int[][] getMap()  {    return m_map;  }  }

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?