📄 readme.txt
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MICROSOFT FOUNDATION CLASS LIBRARY : RFRM Project Overview
===============================================================================
The application wizard has created this RFRM application for
you. This application not only demonstrates the basics of using the Microsoft
Foundation Classes but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your RFRM application.
RFRM.vcproj
This is the main project file for VC++ projects generated using an application wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
application wizard.
RFRM.h
This is the main header file for the application. It includes other
project specific headers and declares the CRFRMApp application class.
RFRM.cpp
This is the main application source file that contains the application
class CRFRMApp.
RFRM.rc
This is the project's main resource file listing of all of the Microsoft
Windows resources that the project uses. It includes the icons, bitmaps,
and cursors that are stored in the RES subdirectory. This file can be directly
edited in Microsoft Visual C++. Your project resources are in 1033.
When the .rc file is persisted, the defines in the data section are persisted
as the hexadecimal version of the numeric value they are defined to rather than
the friendly name of the define.
res\RFRM.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
RFRMppc.rc
This is the project's main resource file listing of all of the Microsoft Windows
resources that the project uses when compiling for the Pocket PC platform, or a
platform that supports the same user interface model. It includes the icons,
bitmaps, and cursors that are stored in the RES subdirectory. This file can be
directly edited in Microsoft Visual C++. Your project resources are in
1033. When the .rc file is persisted, the defines in the data section
are persisted as the hexadecimal version of the numeric value they are defined to
rather than the friendly name of the define.
res\RFRMppc.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
RFRMsp.rc
This is the project's main resource file listing of all of the Microsoft Windows
resources that the project uses when compiling for the Smartphone platform, or a
platform that supports the same user interface model. It includes the icons,
bitmaps, and cursors that are stored in the RES subdirectory. This file can be
directly edited in Microsoft Visual C++. Your project resources are in
1033. When the .rc file is persisted, the defines in the data section
are persisted as the hexadecimal version of the numeric value they are defined to
rather than the friendly name of the define.
res\RFRMsp.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
res\RFRM.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
The project includes a standard MFC interface.
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Cmdbar.bmp
This bitmap file is used to create tiled images for the command bar.
The initial command bar is constructed in the CMainFrame class.
Edit this cmdbar bitmap along with the array in MainFrm.cpp
to add more command bar buttons.
/////////////////////////////////////////////////////////////////////////////
The application wizard creates one document type and one view:
RFRMDoc.h, RFRMDoc.cpp - the document
These files contain your CRFRMDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CRFRMDoc::Serialize).
RFRMView.h, RFRMView.cpp - the view of the document
These files contain your CRFRMView class.
CRFRMView objects are used to view CRFRMDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named RFRM.pch and a precompiled types file named StdAfx.obj.
Resource.h
Resourceppc.h
Resourcesp.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
The application wizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is in a
language other than the operating system's current language, you will need
to copy the corresponding localized resources MFC80XXX.DLL to your application
directory ("XXX" stands for the language abbreviation. For example,
MFC80DEU.DLL contains resources translated to German.) If you don't do this,
some of the UI elements of your application will remain in the language of the
operating system.
/////////////////////////////////////////////////////////////////////////////
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